Editing Manywar

Jump to navigation Jump to search

Spoiler Policy Reminder


Under our spoiler policy, any content from books that are not fully released is not allowed on the Coppermind. This includes any information from pre-released sample chapters, readings, and other comments Brandon has made about Stormlight 5. The only exception to this rule is on meta-pages for the books themselves (e.g., Wind and Truth). If you are unsure whether the information you want to add comes from pre-release content, please do not add it and instead ask about it on our Discord.

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 56: Line 56:
 
=== Shattering of Hanald ===
 
=== Shattering of Hanald ===
 
==== Formation of Idris ====
 
==== Formation of Idris ====
βˆ’
For reasons unknown to the modern world, the House of Idris fled T'Telir.{{book ref|wb|32}} They traveled to the northern highlands of Hanald, bringing the religion of [[Austrism]] with them, and established the kingdom of Idris.{{book ref|wb|1}} Though they had previously experimented with Awakening, they turned their backs on it as a result of their recent experiences, and used the tenets of Austrism to make Awakening sound immoral and evil.{{book ref|wb|46}} This fear of Awakening had a deep impact on Idrian culture, and many superstitions grew up around Awakening.{{wob ref|6951}} For example, Idrians always wear drab colors, such as black, greys, or tans, so Awakeners can not use that color.{{wob ref|6025}} However, this is based on misconception, as an Awakener could use those colors anyway. As a result of this isolation and distrust, Idrians are, for the most part, totally ignorant about how Awakening works.
+
For reasons unknown to the modern world, the House of Idris fled T'Telir.{{book ref|wb|32}} They traveled to the northern highlands of Hanald, bringing the religion of [[Austrism]] with them, and established the kindgom of Idris.{{book ref|wb|1}} Though they had previously experimented with Awakening, they turned their backs on it as a result of their recent experiences, and used the tenets of Austrism to make Awakening sound immoral and evil.{{book ref|wb|46}} This fear of Awakening had a deep impact on Idrian culture, and many superstitions grew up around Awakening.{{wob ref|6951}} For example, Idrians always wear drab colors, such as black, greys, or tans, so Awakeners can not use that color.{{wob ref|6025}} However, this is based on misconception, as an Awakener could use those colors anyway. As a result of this isolation and distrust, Idrians are, for the most part, totally ignorant about how Awakening works.
   
 
==== Formation of Hallandren ====
 
==== Formation of Hallandren ====

Please note that all contributions to The Coppermind are considered to be released under the CC4 by-nc-nd (see Coppermind:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)