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|usage={{cat tag|Academic institutions|Training School}} of the {{tag|DDF}}
|world=Detritus
|universe=[[
|books=[[Skyward (series)]]
}}
'''Flight School''' is the training academy for [[DDF]] pilots.{{book ref|Skyward|2}}
==Entrance Exam==
The entrance exam to the DDF Flight School is very difficult, as it contains questions about a wide variety of topics that a cadet should know, such as the history of human life on Detritus, flight maneuvers, and other topics covered in school, such as algae growth and ventilation among others.
Sample questions:{{book ref|skyward|5}}{{book ref|skyward|6}}
Children of First Citizens(those who fought in the Battle of Alta) don't have to take the exam and are granted immediate entry into the Flight School. All they have to do is show their parent's DDF Badge.{{book ref|sky1|5}}▼
▲1. Explain, with examples of what is made from them, the fourteen types of algae grown in the vats, and the nutritional value of each.
▲1. Name five aerial maneuvers you would perform to dodge a Krell ship that had you in close pursuit.
▲14. Explain the proper procedure if you think a vat of algae might have been contaminated by a coworker.
▲Children of First Citizens(those who fought in the Battle of Alta) don't have to take the exam and are granted immediate entry into the Flight School. All they have to do is show their parent's DDF Badge.
==Training==
'''Mockpits'''
The majority of the training period for cadets at the DDF Flight School is spent in mockpits. Mockpits are devices meant to emulate flying in a real jet. They consist of a bulky device with a seat, a control console, and part of a fuselage built around them. They look as if they have been ripped out of a starship.{{book ref|skyward|8}} The control panel layout in the mockpits are based off the control panel of the current Poco-class starship, containing a throttle lever, a dashboard full of buttons, and a control sphere. Attached to each mockpit is a holographic projector, which allows cadets to simulate flying and being in real battles.{{book ref|skyward|9}} The mockpits are incapable of simulating g-forces, so cadets have to spend ample amounts of time in a centrifuge to get their body used to the g-forces they will experience when truly flying. The mockpits have indicators that signal when the GravCaps on the ship would cut out and the g-forces would begin the affect the pilot.
'''Real Starships'''
'''Weapons'''
Cadets train with Inverted Magellan Pulses (IMPs),{{book ref|skyward|14}}
'''Strategies'''
Cadets first practice taking off and turning, then move on to more complex maneuvers and turns, such as the:
* Minimal-Atmosphere Turn
* Minimal-Atmosphere Reversal▼
* Light-Lance-Assisted Turn▼
▲Minimal-Atmosphere Reversal
* Normal Loop▼
* Ahlstrom Loop▼
▲Light-Lance-Assisted Turn
* Tight Loop▼
* Rolling Twin-Scissor▼
▲Normal Loop
* Reverse Backpedal▼
* Banking Roll▼
▲Ahlstrom Loop
▲Tight Loop
▲Rolling Twin-Scissor
▲Reverse Backpedal
▲Banking Roll
'''Flights'''
Each Flight School Flight is taught by a former DDF pilot, called an instructor. Each flight
'''Different Roles'''
Towards the end of their training, cadets practice on different ships, such as [[Largo]],{{book ref|skyward|44}}
'''Instructors'''
Instructors are tasked with teaching cadets the ins and outs of starships and fighting the Krell. They are responsible for teaching the cadets how to fly and perform more complex maneuvers, as well as go over Krell strategies and flight patterns. Known instructors are Matthew Cobb{{book ref|skyward|8}} and Mara (taught Cobb).{{book ref|skyward|20}} This means that the Flight School has been around for at least
==Benefits==
For those cadets who don't graduate, merely having been enrolled in the Flight School is enough to procure a very lucrative job in the caverns below as well as better requisitions.{{book ref|sky1|2}}{{book ref|skyward|29}}{{book ref|skyward|45}}▼
▲For those cadets who don't graduate, merely having been enrolled in the Flight School is enough to procure a very lucrative job in the caverns below.{{book ref|skyward|29}}{{book ref|skyward|45}}
==Culture==
Because acclivity rings are so valuable, most instructors tell their students that a good pilot can land a starship and salvage their acclivity ring, as opposed to ejecting.{{book ref|skyward|31}} Cobb, however, tells his students that no piece of equipment is worth more than a cadet's life.{{book ref|skyward|9}}{{book ref|skyward|33}}
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