Difference between revisions of "Beyond"

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'''The Beyond''' is an unknown location that the people of the [[cosmere]] are drawn to after they die.{{msh ref|1|1}}
 
'''The Beyond''' is an unknown location that the people of the [[cosmere]] are drawn to after they die.{{msh ref|1|1}}
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  +
==Appearance==
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Almost nothing is known about the Beyond, as not even [[Harmony]] is able to reach it.{{wob ref|6556}}
   
 
==Transportation==
 
==Transportation==
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When a person dies, their mind is transported to the [[Cognitive Realm]] temporarily before their "body" stretches toward a location that has been defined as: "toward an unseen, distant point that defies geometry", and has also been described as "nothingness" and "eternity." The transition takes longer for [[Allomancy|Allomancers]] and [[Feruchemy|Feruchemists]] (and presumably anyone holding [[Investiture]] in life).
 
When a person dies, their mind is transported to the [[Cognitive Realm]] temporarily before their "body" stretches toward a location that has been defined as: "toward an unseen, distant point that defies geometry", and has also been described as "nothingness" and "eternity." The transition takes longer for [[Allomancy|Allomancers]] and [[Feruchemy|Feruchemists]] (and presumably anyone holding [[Investiture]] in life).
   
It is possible to infer that Mistborn last longer than Mistings, as they have more Investiture in life than the weaker Mistings. Additionally, it is also possible that people with a massive amount of Hemalurgic spikes (like [[Marsh]]) last longer than even Mistborn do.
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It is possible to infer that Mistborn last longer than Mistings, as they have more Investiture in life than the weaker Mistings. Additionally, it is also possible that people with a massive amount of Hemalurgic spikes (like [[Marsh]]) last longer than even Mistborn do.
 
Those who have held a massive amount of Investiture in their life and have become [[Sliver|Slivers]] are able to resist the pull into the Beyond, although they can go willingly if they so choose.
 
People who have a [[Hemalurgic]] spike in themselves spends a longer time in the Cognitive Realm before being drawn to the Beyond. Inversely, those who have died as a result of having their power taken away by a spike spend a very short time before going.
   
 
==Trivia==
 
==Trivia==
   
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* The relation between the Beyond and the [[God Beyond]] is currently [[RAFO]]'d.{{wob ref|6555}}
*Those who have held a massive amount of Investiture in their life and have become [[Sliver|Slivers]] are able to resist the pull into the Beyond, although they can go willingly if they so choose.
 
 
*Those who have a [[Hemalurgic]] spike in themselves spends a longer time in the Cognitive Realm before being drawn to the Beyond. Inversely, those who have died as a result of having their power taken away by a spike spend a very short time before going.
 
   
 
==Known Travelers==
 
==Known Travelers==
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* [[Ati]]
 
* [[Ati]]
 
* [[Rashek]]
 
* [[Rashek]]
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* [[Goradel]]
   
 
== Notes ==
 
== Notes ==

Revision as of 18:34, 28 May 2020

Beyond
Universe Cosmere
Featured In Mistborn: Secret History

The Beyond is an unknown location that the people of the cosmere are drawn to after they die.[1]

Appearance

Almost nothing is known about the Beyond, as not even Harmony is able to reach it.[2]

Transportation

When a person dies, their mind is transported to the Cognitive Realm temporarily before their "body" stretches toward a location that has been defined as: "toward an unseen, distant point that defies geometry", and has also been described as "nothingness" and "eternity." The transition takes longer for Allomancers and Feruchemists (and presumably anyone holding Investiture in life).

It is possible to infer that Mistborn last longer than Mistings, as they have more Investiture in life than the weaker Mistings. Additionally, it is also possible that people with a massive amount of Hemalurgic spikes (like Marsh) last longer than even Mistborn do. Those who have held a massive amount of Investiture in their life and have become Slivers are able to resist the pull into the Beyond, although they can go willingly if they so choose. People who have a Hemalurgic spike in themselves spends a longer time in the Cognitive Realm before being drawn to the Beyond. Inversely, those who have died as a result of having their power taken away by a spike spend a very short time before going.

Trivia

Known Travelers

Notes

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