Difference between revisions of "Chalkling"

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==Lines of Making==
 
==Lines of Making==
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Rithmatists are able to create chalklings by drawing Lines of Making.{{ref|b|rith|c|23}} More detailed and beautiful chalklings are stronger than more simplistic ones. The reason for this is unknown.{{ref|b|rith|c|9}} The shape of a chalkling has a significant amount of influence on its abilities. A knight, for example, is strongest when attached to a bindpoint where as a creature with long teeth and claws is better at attacking. Likewise an amphorus blob can take a number of hits from Lines of Vigor but moves slowly whereas a creature with many legs can move quickly but isn't as strong when attacking.{{ref|name=chalklingtypes|Types of Chalklings Illustration}}
Rithmatists are able to create chalklings by drawing Lines of Making.{{ref|b|rith|c|23}}
 
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===Glyphs===
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There is a wide variety of glyphs that are used to "program" chalklings. The sequence of glyphs tells the chalkling what to do, in what order to do it, and how long to do it. They are written beside the chalkling they are to instruct and disappear when the chalkling begins to follow them. Many glyphs have a variety of forms but some do have a standardized shape. A number written beneath a glyph determines how many heartbeats that glyph should remain in effect.{{ref|name=instructingchalklings|Instructing Chalklings Illustration}}
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;Go: An arrow pointing in the direction to be traveled.
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;Attack: An "X" shape.
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;Wait: A horizontal line perpendicular to the direction of travel.
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;Turn: An acute angle with an arrow pointing in the direction of the turn.{{ref|name=instructingchalklings}}
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;Glyph of Rending: Allows a chalkling to interact with objects not made of chalk.{{ref|b|rith|c|8}}
   
 
==Wild Chalklings==
 
==Wild Chalklings==
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As of the events of [[The Rithmatist]] wild chalklings are confined to the [[Tower of Nebrask]].{{ref|b|rith|c|6}} The wild chalklings in the Tower of Nebrask are led by creatures known as [[Forgotten]].{{ref|b|rith|c|24}}
 
As of the events of [[The Rithmatist]] wild chalklings are confined to the [[Tower of Nebrask]].{{ref|b|rith|c|6}} The wild chalklings in the Tower of Nebrask are led by creatures known as [[Forgotten]].{{ref|b|rith|c|24}}
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Acid is used to combat chalklings as it is able to dissolve them more swiftly and completely than water{{ref|b|rith|c|13}}
   
 
==Notes==
 
==Notes==

Revision as of 18:14, 24 May 2013

A Chalkling is two-dimensional being made of chalk.Cite error: Invalid <ref> tag; refs with no name must have content

Lines of Making

Rithmatists are able to create chalklings by drawing Lines of Making.Cite error: Invalid <ref> tag; refs with no name must have content More detailed and beautiful chalklings are stronger than more simplistic ones. The reason for this is unknown.Cite error: Invalid <ref> tag; refs with no name must have content The shape of a chalkling has a significant amount of influence on its abilities. A knight, for example, is strongest when attached to a bindpoint where as a creature with long teeth and claws is better at attacking. Likewise an amphorus blob can take a number of hits from Lines of Vigor but moves slowly whereas a creature with many legs can move quickly but isn't as strong when attacking.[1]

Glyphs

There is a wide variety of glyphs that are used to "program" chalklings. The sequence of glyphs tells the chalkling what to do, in what order to do it, and how long to do it. They are written beside the chalkling they are to instruct and disappear when the chalkling begins to follow them. Many glyphs have a variety of forms but some do have a standardized shape. A number written beneath a glyph determines how many heartbeats that glyph should remain in effect.[2]

Go
An arrow pointing in the direction to be traveled.
Attack
An "X" shape.
Wait
A horizontal line perpendicular to the direction of travel.
Turn
An acute angle with an arrow pointing in the direction of the turn.[2]
Glyph of Rending
Allows a chalkling to interact with objects not made of chalk.Cite error: Invalid <ref> tag; refs with no name must have content

Wild Chalklings

The origin of the Wild Chalklings is currently unknown.Cite error: Invalid <ref> tag; refs with no name must have content The first interaction between wild chalklings and European settlers is a subject of some debate as well.Cite error: Invalid <ref> tag; refs with no name must have content

When wild chalklings come across humans they will attack him or her aggressively leaving only a mangled corpse behind.Cite error: Invalid <ref> tag; refs with no name must have content

As of the events of The Rithmatist wild chalklings are confined to the Tower of Nebrask.Cite error: Invalid <ref> tag; refs with no name must have content The wild chalklings in the Tower of Nebrask are led by creatures known as Forgotten.Cite error: Invalid <ref> tag; refs with no name must have content

Acid is used to combat chalklings as it is able to dissolve them more swiftly and completely than waterCite error: Invalid <ref> tag; refs with no name must have content

Notes

  1. Cite error: Invalid <ref> tag; no text was provided for refs named chalklingtypes
  2. a b Cite error: Invalid <ref> tag; no text was provided for refs named instructingchalklings
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