Difference between revisions of "Connection"

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Added Tress information; Luhel bond and Fort's board.
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(Added Tress information; Luhel bond and Fort's board.)
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'''Connection''' is a spiritual attribute that represents spiritual connections and relationships between different entities - living being, locations, items and so on. Like other spiritual attributes in the [[cosmere]] Connection is quantifiable and can affect or be affected by different [[Investiture|Invested arts]].
 
'''Ones Above''': The [[Ones Above]] have a handheld device that is a language translator and can even translate written words.{{book ref|sixth}}
 
'''Nalthian Technology''': [[Fort]] uses a computer tablet from [[Nalthis]] that is said to use [[Awakening|Awakened]] predictive Connection circuits. While Fort uses the tablet to communicate with people who read and write the same language as him, the individual he received the tablet from used it to translate between languages.{{book ref|Tress|15}}
 
'''Hoid''': [[Hoid]] has access to some manifestation of Investiture that allows him to manipulate the Spiritual attribute of Connection. The full extent of this ability is unknown, but its primary known use is to help Hoid speak the various languages of the worlds of the cosmere that he visits. The ability allows him to Connect to whatever land he is in, temporarily altering his Spiritual aspect to believe that he was raised in that place, allowing him to speak as a native.{{wob ref|3759}}
 
'''The Nahel Bond''': The [[Nahel bond]] is formed between sapient beings and certain types of intelligent [[Spren]]. It gives access to [[Surgebinding]], while granting the spren the ability to maintain their cognition in the Physical Realm. There are ten known forms the Nahel Bond can take, each giving access to two different Surges among the ten.
 
'''The Luhel Bond''': The [[Luhel bond]] is typically formed between sapient beings and [[aether|aethers]]. It gives access to aether manipulation abilities in exchange for the sapient being giving up a physical material, typically water. This bond can be either symbiotic or parasitic depending on the context, and varies in duration and nature. {{book ref|Tress|31}}
 
'''Singer Bond''': The singers can bond with a spren. Doing so grants the singer a form with a specific physical and mental change. Not all spren grant a unique form; most spren give the singers dullform. Without a spren, singers exist in what is known as slaveform ([[Parshmen]]).
'''Other Worm Infected Animals''': Other birds besides native island Aviar are able to eat the worms and create a bond with a new effect.{{book ref|sixth}}
 
'''Sentient Awakened Entities in an Inorganic Host''': Also known as Type IV BioChromatic Entities. The only known entities of this kind are [[Nightblood]] and [[Vivenna's Blade]], though much less is known about the latter. Nightblood is a sentient sword made using one thousand [[Breath]]s and the command to destroy evil. Nightblood will bond with anyone they wish to communicate with, and is able to read and speak with minds directly.{{wob ref|6928}} Distance appears to be a factor, but this may be a limitation of the mind of Nightblood and not their ability. While idle, Nightblood reaches out to other people, tempting them to draw the blade. "Pure" people who cannot be tempted would feel great nausea, even induce vomiting. Anyone who is able to wield Nightblood and survive bonds with the blade to a greater degree and is no longer repelled by or abnormally drawn to use it.{{wob ref|7404}} Those unable to control Nightblood are become controlled themselves, leading to them using Nightblood to kill everyone around them and allowing Nightblood to absorb theall Investiture from the victims including the spark of life (i.e. the soul).{{book ref|sa3|90}}{{wob ref|5879}} This bond may grant additional powers on Roshar.{{wob ref|6892}}
 
'''Shardblade''': [[Shardblade]]s are able to bond with people through the use of charged gemstones. The gem is placed in the hilt of the Blade and after a week of constant contact, the Blade is bonded and can be dismissed from and recalled to the Physical Realm. Once bonded the blade can be dismissed and recalled by syncing with the user's heart to the blade. Ten heartbeats are required. A person's iris' will lighten during the bonding process.
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