Editors
8,480
edits
Reinhartmax (talk | contribs) |
Reinhartmax (talk | contribs) |
||
{{book ref|Elantris|58}}{{magic system
|system=Dakhor
|focus=
|prereq=Sacrifice
|world=Sel
|type=End-Positive{{wob ref|7114}}
|books=[[Elantris]]
}}{{uncanonical
The '''Dakhor''' is a
The Dakhor monks themselves are a newer development than [[Elantrian]]s.{{annotation ref|Elantris|chapter=63|link=annotation-elantris-chapter-63}} In fact, [[Wyrn]] was preparing to use them against Elantris before [[The Reod|the city fell on its own]].
Its exact mechanics are so far unclear, but will be explored more fully in the [[Elantris sequel]].{{qa ref|799|10|Speaking of sequels, here's what I'M planning|date=Oct, 2004}}
== Prerequisites ==
In order to access the [[Dor]] through the Dakhor magic system, a few things have to occur.
=== Bone growth ===
The bones of the person accessing Dakhor begin to grow and twist.{{book ref|Elantris|58}} Since the [[Investiture]]s of [[Sel]] are all form based,{{book ref|aol|part=ars}} the shape of the bone twists is what determines what powers a user of Dakhor can access.{{book ref|Elantris|58}} The shapes that they twist into are ancient Fjordell characters.{{book ref|Elantris|63}} Dakhor users appear like twisted figures with arms like knotted tree branches and tight skin pulled over strange ridges.{{book ref|Elantris|57}} Their bones appear as if a piece of metal had been inserted beneath the skin and their skeleton appears twisted and carved.{{book ref|Elantris|58}} While they are abnormal, the Dakhor monks don't seem deformed or inhuman.{{annotation ref|Elantris|chapter=58-1|link=annotation-elantris-58-1/}} Their bone growth is subtle enough that a robe can hide it.{{book ref|Elantris|58}} Even with the initially repulsive nature of the bone twists, they still have a beautiful shape.{{book ref|Elantris|63}} The bone twists are also known to glow, specifically when teleportation{{book ref|Elantris|60}} or enhanced strength is being used.{{book ref|Elantris|61}}
=== Sacrifices ===
In order to access certain powers of Dakhor, living sacrifices must be made.{{book ref|Elantris|62}} A ritual needs to be preformed before the people can be killed, and Dakhor users cannot just slaughter people immediately.{{annotation ref|Elantris|chapter=60-2|link=annotation-elantris-60-2}} The amount of Investiture in the people killed is far more important than the number of people killed.{{wob ref|1742}} A sacrifice will have their soul twisted, not stolen.{{wob ref|48}}
== Effects and Abilites ==
Regardless of how the Dakhor system is accessed, there
Another
If a [[Bloodsealer]] were to use Bloodsealing on the bones of someone who used Dakhor, the bones would still be able to access the Dor.{{wob ref|10831}} If a [[kandra]] were to get the bones of a Dakhor monk they would get Dakhor abilities, but it would take more than just the bones.{{wob ref|152}}▼
▲Another seemingly magic power used by Fjorden changed [[Dilaf|Dilaf's]] appearance from that of a Fjordell to an Arelene.{{book ref|Elantris|60}} This seems likely to be a capability of the Dakhor magic system; changing what race a person looks to be. This could presumably be used to change any aspect of a person's appearance. Dakhor can also grant the ability to negate [[Aon]]s drawn by Elantrians.{{book ref|Elantris|56}} Another ability that can be given through Dakhor is a resistance to attacks from the Dor.{{book ref|Elantris|62}} This power requires the deaths of 50 men to be granted and is rarely given. It is unknown if the ability to negate Aons and the resistance to Dor attacks are two separate abilities or both tied to the same type of bone shape.
==Relationship To Fjorden==
▲If a [[Bloodsealer]] were to use Bloodsealing on the bones of someone who used Dakhor, the bones would still be able to access the Dor.{{wob ref|10831}}
Dakhor has a specific tie to the land of Fjorden. Like all Selish magic, Dakhor will decrease in power the future from Fjorden a user gets.{{wob ref|8617}} It is better than AonDor and [[Forgery]] at bringing the power with the user.{{wob ref|5190}}{{wob ref|6157}}
== Known Dakhor ==
*[[Hrathen]], although only one arm.
*[[Dilaf]]
*[[Mal]]
== Notes ==
|