Difference between revisions of "Fabrial"

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|universe=[[Cosmere]]
 
|universe=[[Cosmere]]
 
|books=[[The Stormlight Archive]]
 
|books=[[The Stormlight Archive]]
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}}
}}{{update|book=sa3}}
 
 
A '''fabrial''' is a type of mechanical device, powered by [[Stormlight]] that uses [[spren]] captured in gemstones to perform a variety of tasks.{{book ref|sa1|part=ars}} The types of spren that can be captured in a gem depend on the gem's type and color, implying that there are "thousands of possible combinations" of fabrials that can be made.{{file ref|Navani1.jpg|text=Navani's Notebook: One}} A fabrial-gem's power can be determined by the invisible pattern of Stormlight that gets filtered through the gemstone.{{file ref|Navani2.jpg|text=Navani's Notebook: Two}} These fabrial-gems are encased in a wire frame, but it is not known whether this has an effect on the fabrial. Any surge can be replicated by fabrial science.{{wob ref|3013}}
 
A '''fabrial''' is a type of mechanical device, powered by [[Stormlight]] that uses [[spren]] captured in gemstones to perform a variety of tasks.{{book ref|sa1|part=ars}} The types of spren that can be captured in a gem depend on the gem's type and color, implying that there are "thousands of possible combinations" of fabrials that can be made.{{file ref|Navani1.jpg|text=Navani's Notebook: One}} A fabrial-gem's power can be determined by the invisible pattern of Stormlight that gets filtered through the gemstone.{{file ref|Navani2.jpg|text=Navani's Notebook: Two}} These fabrial-gems are encased in a wire frame, but it is not known whether this has an effect on the fabrial. Any surge can be replicated by fabrial science.{{wob ref|3013}}
   
 
The term "fabrial" is often used colloquially to refer to the entire device. Artifabrians, however, use it to refer specifically to a gem with a captured spren, calling the entire device a machine.{{file ref|Navani1.jpg|text=Navani's Notebook: One}}
 
The term "fabrial" is often used colloquially to refer to the entire device. Artifabrians, however, use it to refer specifically to a gem with a captured spren, calling the entire device a machine.{{file ref|Navani1.jpg|text=Navani's Notebook: One}}
   
==Modern fabrials==
+
== History ==
  +
During the [[Heraldic Epochs]], the Radiants had access to knowledge of Surge fabrials, including [[Soulcaster]]s, healing fabrials, and [[Oathgate]]s. They're knowledge of modern fabrial science was not as advanced as modern scholars,{{book ref|sa3|96}} though they did have some knowledge. The lifts in [[Urithiru]] were created with conjoining fabrials and gears.{{book ref|sa3|24}} With the fall of the Radiants, knowledge of most fabrials was lost, with Soulcasters as the major exception. These stories eventually got exaggerated into people believing the Radiants had more fabrial technology than they did.{{book ref|sa3|96}} Modern advances in fabrial technology only picked up fairly recently, with [[Navani]] as a particularly important patron of research. Most research occurs in the eastern nations of [[Alethkar]] and [[Jah Keved]]. [[Half-shard]]s, an important breakthrough in fabrial research, were perfected in 1173.{{book ref|sa1|22}}
  +
  +
== Creation ==
  +
Creating modern fabrials requires trapping the proper type of spren in a gemstone cut for that purpose.{{book ref|sa3|33}} To trap the spren, artifabrians lure it into a gemstone with something it loves and knows well. Once it is lured into the gem, the spren cannot easily escape.{{book ref|sa3}} Once trapped in a gem, spren respond to stimuli in consistent and predictable ways. The metal frame surrounding the gem creates the stimuli the spren react to. For example, pressing metal against a flamespren in a ruby increases and decreases heat.{{book ref|sa3|33}} Multiple fabrial gems can be placed inside a single wire frame, which lets them work together in creating results. The [[emotion bracelet]], for example, has ten gems.{{file ref|Navani2.jpg|text=Navani's Notebook: Two}}
  +
  +
How the ancient surge fabrials were created is not known, but it is likely a different method from modern fabrials. Ancient Soulcasters require a request for aid not seen in modern fabrials.{{book ref|sa3|i|4}} They still do involve spren being bound to gemstones in some way. Two large spren can be seen guarding and controlling the Oathgates in Shadesmar.{{book ref|sa3|116}} [[Odium]] tells the [[Fused that the Oathgate can be rebuilt if the building is destroyed but the gemstones are recovered and the spren are not compromised.{{book ref|sa3|117}}
  +
  +
== Types ==
 
{{for|:Category: Fabrials| a full listing of known fabrial-machine designs}}
 
{{for|:Category: Fabrials| a full listing of known fabrial-machine designs}}
Modern artifabrians divide the fabrials they design among five groups across three categories. The fabrials they create are all the result of scientific research.{{book ref|sa1|part=ars}}
+
Modern artifabrians divide the fabrials they design among five groups across three categories. The fabrials they create are all the result of scientific research.{{book ref|sa1|part=ars}} Ancient fabrials, including Surge fabrials, do not fit into these categories and are categorized seperately.
   
===Altering fabrials===
+
=== Altering fabrials ===
 
Appropriately named, altering fabrials qualitatively alter the property or attribute they target. Well-known examples include altering the temperature of an object or an area and enhancing or dampening the sensation of pain, though artifabrians believe there is potential for even greater types of fabrials in this category.{{book ref|sa1|part=ars}}
 
Appropriately named, altering fabrials qualitatively alter the property or attribute they target. Well-known examples include altering the temperature of an object or an area and enhancing or dampening the sensation of pain, though artifabrians believe there is potential for even greater types of fabrials in this category.{{book ref|sa1|part=ars}}
 
;Augmenters: Altering fabrials that increase or enhance an attribute are known as augmenters. They work best with forces, emotions or sensations.{{book ref|sa1|part=ars}} [[Half-shard]]s and [[Grandbow]]s are examples of augmenters that increase durability.{{book ref|sa1|part=ars}}{{book ref|sa1|12}} There are also heating fabrials that generate heat,{{book ref|sa1|15}} sometimes called warmers{{book ref|sa3|62}} or heatrials.{{book ref|sa3|100}} Painrials that enhance the feeling of pain also fall under this category.
 
;Augmenters: Altering fabrials that increase or enhance an attribute are known as augmenters. They work best with forces, emotions or sensations.{{book ref|sa1|part=ars}} [[Half-shard]]s and [[Grandbow]]s are examples of augmenters that increase durability.{{book ref|sa1|part=ars}}{{book ref|sa1|12}} There are also heating fabrials that generate heat,{{book ref|sa1|15}} sometimes called warmers{{book ref|sa3|62}} or heatrials.{{book ref|sa3|100}} Painrials that enhance the feeling of pain also fall under this category.
 
;Diminishers: Diminishers act as opposites of augmenters, decreasing the magnitude of their targeted trait. In general they operate in a similar manner to augmenters, with similar restrictions.{{book ref|sa1|part=ars}} [[Painrial]]s that decrease pain are a type of diminisher,{{book ref|sa1|60}} though the term can also be used to describe a pain augmenter.{{book ref|sa3|118}}
 
;Diminishers: Diminishers act as opposites of augmenters, decreasing the magnitude of their targeted trait. In general they operate in a similar manner to augmenters, with similar restrictions.{{book ref|sa1|part=ars}} [[Painrial]]s that decrease pain are a type of diminisher,{{book ref|sa1|60}} though the term can also be used to describe a pain augmenter.{{book ref|sa3|118}}
   
===Pairing fabrials===
+
=== Pairing fabrials ===
 
Pairing fabrials are, as the name suggests, created in pairs that can move in parallel, or the opposite, over great distances. This category was a recent discovery during the [[War of Reckoning]].{{book ref|sa1|part=ars}} Force is conserved between each pair of fabrials. The force required to move one is equivalent to moving both. Despite limitations in how far the fabrials can be separated and still work, which is affected by certain processes during their manufacture, conjectures about possible applications are being discussed.{{book ref|sa1|part=ars}}
 
Pairing fabrials are, as the name suggests, created in pairs that can move in parallel, or the opposite, over great distances. This category was a recent discovery during the [[War of Reckoning]].{{book ref|sa1|part=ars}} Force is conserved between each pair of fabrials. The force required to move one is equivalent to moving both. Despite limitations in how far the fabrials can be separated and still work, which is affected by certain processes during their manufacture, conjectures about possible applications are being discussed.{{book ref|sa1|part=ars}}
 
;Conjoiners: Conjoiners are created from infused rubies which are split in half. The two halves would then be able to exhibit parallel movements over large distances. [[Spanreed]]s are the most widespread example of conjoiner, linking two pens and allowing for long-distance comunications.{{book ref|sa1|28}}{{book ref|sa1|part=ars}}
 
;Conjoiners: Conjoiners are created from infused rubies which are split in half. The two halves would then be able to exhibit parallel movements over large distances. [[Spanreed]]s are the most widespread example of conjoiner, linking two pens and allowing for long-distance comunications.{{book ref|sa1|28}}{{book ref|sa1|part=ars}}
 
;Reversers: Reversers are created in a similar manner to conjoiners, using an amethyst instead of a ruby. The two halves will then be able to exhibit equal but opposite reactions; lifting one would cause the other to be lowered.{{book ref|sa1|part=ars}}
 
;Reversers: Reversers are created in a similar manner to conjoiners, using an amethyst instead of a ruby. The two halves will then be able to exhibit equal but opposite reactions; lifting one would cause the other to be lowered.{{book ref|sa1|part=ars}}
   
===Warning fabrials===
+
=== Warning fabrials ===
 
[[File: Navani2.jpg|thumb|An excerpt from Navani's Notebook depicting an Emotion Bracelet and examples of stormlight patterns]]
 
[[File: Navani2.jpg|thumb|An excerpt from Navani's Notebook depicting an Emotion Bracelet and examples of stormlight patterns]]
 
Warning fabrials detect things and give notice to the user. Their range depends on the the amount of Stormlight infused into its fabrial-gem.{{book ref|sa1|part=ars}}
 
Warning fabrials detect things and give notice to the user. Their range depends on the the amount of Stormlight infused into its fabrial-gem.{{book ref|sa1|part=ars}}
 
;Alerters: Alerters are able to detect the presence of objects, feelings, sensations, or phenomenon and warn the user. Alerters utilize heliodors in their design. There are alerters which can detect approaching people, which are able to exclude certain people from detection.{{book ref|sa1|part=ars}} The [[Emotion bracelet]] is an alerter able to detect different emotions.{{file ref|Navani2.jpg|text=Navani's Notebook: Two}}
 
;Alerters: Alerters are able to detect the presence of objects, feelings, sensations, or phenomenon and warn the user. Alerters utilize heliodors in their design. There are alerters which can detect approaching people, which are able to exclude certain people from detection.{{book ref|sa1|part=ars}} The [[Emotion bracelet]] is an alerter able to detect different emotions.{{file ref|Navani2.jpg|text=Navani's Notebook: Two}}
 
==Ancient fabrials==
 
In addition to the various fabrials artifabrians have developed over the years, there are a few that originate from the [[Heraldic Epochs]].
 
   
 
===Surge Fabrials===
 
===Surge Fabrials===
Line 41: Line 46:
 
;Shardplate: [[Shardplate]] is occasionally referred to as a fabrial, it is not known if this is accurate since Shardplate appears to operate in a different manner.
 
;Shardplate: [[Shardplate]] is occasionally referred to as a fabrial, it is not known if this is accurate since Shardplate appears to operate in a different manner.
   
==Other Uses==
 
===Allomancy===
 
 
Theoretically a fabrial could be used to detect emotional [[Allomancy]].{{wob ref|11576}}
 
Theoretically a fabrial could be used to detect emotional [[Allomancy]].{{wob ref|11576}}
   
==Trivia==
+
== Trivia ==
 
* It is possible for synthetic gemstones to be used in fabrials.{{wob ref|2702}}
 
* It is possible for synthetic gemstones to be used in fabrials.{{wob ref|2702}}
   

Revision as of 18:43, 21 June 2019

Fabrial
Navani1.jpg
World of Origin Roshar
Universe Cosmere

A fabrial is a type of mechanical device, powered by Stormlight that uses spren captured in gemstones to perform a variety of tasks.[1] The types of spren that can be captured in a gem depend on the gem's type and color, implying that there are "thousands of possible combinations" of fabrials that can be made.[2] A fabrial-gem's power can be determined by the invisible pattern of Stormlight that gets filtered through the gemstone.[3] These fabrial-gems are encased in a wire frame, but it is not known whether this has an effect on the fabrial. Any surge can be replicated by fabrial science.[4]

The term "fabrial" is often used colloquially to refer to the entire device. Artifabrians, however, use it to refer specifically to a gem with a captured spren, calling the entire device a machine.[2]

History

During the Heraldic Epochs, the Radiants had access to knowledge of Surge fabrials, including Soulcasters, healing fabrials, and Oathgates. They're knowledge of modern fabrial science was not as advanced as modern scholars,[5] though they did have some knowledge. The lifts in Urithiru were created with conjoining fabrials and gears.[6] With the fall of the Radiants, knowledge of most fabrials was lost, with Soulcasters as the major exception. These stories eventually got exaggerated into people believing the Radiants had more fabrial technology than they did.[5] Modern advances in fabrial technology only picked up fairly recently, with Navani as a particularly important patron of research. Most research occurs in the eastern nations of Alethkar and Jah Keved. Half-shards, an important breakthrough in fabrial research, were perfected in 1173.[7]

Creation

Creating modern fabrials requires trapping the proper type of spren in a gemstone cut for that purpose.[8] To trap the spren, artifabrians lure it into a gemstone with something it loves and knows well. Once it is lured into the gem, the spren cannot easily escape.[9] Once trapped in a gem, spren respond to stimuli in consistent and predictable ways. The metal frame surrounding the gem creates the stimuli the spren react to. For example, pressing metal against a flamespren in a ruby increases and decreases heat.[8] Multiple fabrial gems can be placed inside a single wire frame, which lets them work together in creating results. The emotion bracelet, for example, has ten gems.[3]

How the ancient surge fabrials were created is not known, but it is likely a different method from modern fabrials. Ancient Soulcasters require a request for aid not seen in modern fabrials.[10] They still do involve spren being bound to gemstones in some way. Two large spren can be seen guarding and controlling the Oathgates in Shadesmar.[11] Odium tells the [[Fused that the Oathgate can be rebuilt if the building is destroyed but the gemstones are recovered and the spren are not compromised.[12]

Types

Modern artifabrians divide the fabrials they design among five groups across three categories. The fabrials they create are all the result of scientific research.[1] Ancient fabrials, including Surge fabrials, do not fit into these categories and are categorized seperately.

Altering fabrials

Appropriately named, altering fabrials qualitatively alter the property or attribute they target. Well-known examples include altering the temperature of an object or an area and enhancing or dampening the sensation of pain, though artifabrians believe there is potential for even greater types of fabrials in this category.[1]

Augmenters
Altering fabrials that increase or enhance an attribute are known as augmenters. They work best with forces, emotions or sensations.[1] Half-shards and Grandbows are examples of augmenters that increase durability.[1][13] There are also heating fabrials that generate heat,[14] sometimes called warmers[15] or heatrials.[16] Painrials that enhance the feeling of pain also fall under this category.
Diminishers
Diminishers act as opposites of augmenters, decreasing the magnitude of their targeted trait. In general they operate in a similar manner to augmenters, with similar restrictions.[1] Painrials that decrease pain are a type of diminisher,[17] though the term can also be used to describe a pain augmenter.[18]

Pairing fabrials

Pairing fabrials are, as the name suggests, created in pairs that can move in parallel, or the opposite, over great distances. This category was a recent discovery during the War of Reckoning.[1] Force is conserved between each pair of fabrials. The force required to move one is equivalent to moving both. Despite limitations in how far the fabrials can be separated and still work, which is affected by certain processes during their manufacture, conjectures about possible applications are being discussed.[1]

Conjoiners
Conjoiners are created from infused rubies which are split in half. The two halves would then be able to exhibit parallel movements over large distances. Spanreeds are the most widespread example of conjoiner, linking two pens and allowing for long-distance comunications.[19][1]
Reversers
Reversers are created in a similar manner to conjoiners, using an amethyst instead of a ruby. The two halves will then be able to exhibit equal but opposite reactions; lifting one would cause the other to be lowered.[1]

Warning fabrials

An excerpt from Navani's Notebook depicting an Emotion Bracelet and examples of stormlight patterns

Warning fabrials detect things and give notice to the user. Their range depends on the the amount of Stormlight infused into its fabrial-gem.[1]

Alerters
Alerters are able to detect the presence of objects, feelings, sensations, or phenomenon and warn the user. Alerters utilize heliodors in their design. There are alerters which can detect approaching people, which are able to exclude certain people from detection.[1] The Emotion bracelet is an alerter able to detect different emotions.[3]

Surge Fabrials

These are fabrials that are able to manipulate Surges, replicating the effects of Surgebinding and Voidbinding.[4][20]

Soulcasters
These fabrials mimic the the Radiant ability of Soulcasting.[21] A soulcaster-fabrial consists of two rings and a bracelet connected by chains which hold a group of three gemstones across the back of the hand. Most are only able to effect small, singular changes, such as turning stone into water. About one in ten can effect any change.[22] They can be activated by tapping one of the three gemstones when holding the hand against what is to be changed.[23] They manipulate the Surge of Transformation.
Regrowth
A female Stoneward possessed what appears to be a fabrial constructed from a large topaz and heliodor that was able to "regrow" and repair injuries.[24] It manipulated the Surge of Growth.
Oathgates
These fabrials manipulate the Surge of Transportation. There are hints that the Oathgates were responsible for the near-instantaneous travel possible during the Heraldic Epochs and were one of the only ways to reach Urithiru. They could only be activated by living Shardblades, as wielded by the Knights Radiant.[25] Transportation of more than one person through the gates required use of more Stormlight for the ten gemstone lanterns within.[26]

Possible Fabrials

Shardplate
Shardplate is occasionally referred to as a fabrial, it is not known if this is accurate since Shardplate appears to operate in a different manner.

Theoretically a fabrial could be used to detect emotional Allomancy.[27]

Trivia

  • It is possible for synthetic gemstones to be used in fabrials.[28]

Notes

  1. a b c d e f g h i j k l The Way of Kings Ars Arcanum#
  2. a b Navani's Notebook: One
  3. a b c Navani's Notebook: Two
  4. a b Steelheart Chicago signing
    Arcanum - 2013-10-05#
  5. a b Oathbringer chapter 96#
  6. Oathbringer chapter 24#
  7. The Way of Kings chapter 22#
  8. a b Oathbringer chapter 33#
  9. Oathbringer#
  10. Oathbringer interlude I-4#
  11. Oathbringer chapter 116#
  12. Oathbringer chapter 117#
  13. The Way of Kings chapter 12#
  14. The Way of Kings chapter 15#
  15. Oathbringer chapter 62#
  16. Oathbringer chapter 100#
  17. The Way of Kings chapter 60#
  18. Oathbringer chapter 118#
  19. The Way of Kings chapter 28#
  20. Calamity release party
    Arcanum - 2016-02-16#
  21. The Way of Kings chapter 72#
  22. The Way of Kings chapter 5#
  23. The Way of Kings chapter 42#
  24. The Way of Kings chapter 19#
  25. Words of Radiance chapter 86#
  26. Words of Radiance chapter 87#
  27. Skyward release party
    Arcanum - 2018-11-06#
  28. Steel Ministry report
    Arcanum - 2014-08-20#
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