Difference between revisions of "Forgery"

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In order to carve a soulstamp, one must have two bases of knowledge. The first base of knowledge is of the forms necessary to program the stamp. The forms imprinted on the stamp act like symbolic functions in a computer program, and it is necessary to put the correct forms in the correct positions to achieve the desired effect. The modifiers and forms required to encode a soulstamp function in a way similar to those of the AonDor, though different shapes are used.{{wob ref|4695}}{{wob ref|9864}}
 
The second base of knowledge is that of the altered history. The success rate of a soulstamp relies on the plausibility of a stamp to established history. While a Forger does not need to know everything about a subject to create a stamp for it, the more knowledge they have on the topic the more plausible, and thus successful, their stamp will be.{{tes ref|postscript}}{{wob ref|3521}} This is the reason why most Forgers spend so much time studying various knowledges and mundane forgery. Many simple Forgings require very little knowledge of the object, its history, or pertinent topics. Examples include reforging a table to be cared for rather than neglected,{{tes ref|12}} or reforging an [[Awakening|awakened]] object to have a different command phrase.{{wob ref|7007}} Reforging things that are already [[Investiture|investedInvested]] is more difficult.{{wob ref|7028}}
 
=== Materials ===
 
== Interactions with Other Investitures ==
With the power to change the past, Forgery can alter almost alter any property of any thinganything, including humans, to create vast and interesting effects with other magic systems. However, since forgeryForgery usually isn't powerful when it comes to raw [[investiture]]Investiture strength, it has difficulty dealing with heavily investedInvested objects. Doing so requires much more investitureInvestiture then normal.
 
=== Elantrians ===
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