Difference between revisions of "Heightening"

2,066 bytes added ,  3 months ago
m
Text replacement - " be be " to " be "
m (Text replacement - " be be " to " be ")
(34 intermediate revisions by 20 users not shown)
|world=Nalthis
|universe=[[Cosmere]]
|books=[[Warbreaker]], [[The Stormlight Archive]]
}}
'''Heightening''' is a term used to refer to the different levels of power an [[Awakener]] may attain. byBy acceptingobtaining more [[Breath]].s, Each level grants with it new abilities and powers. As thean Awakener increasescan inincrease power,their so too does the numberlevel of BreathsHeightening, requiredgaining tomore reachpower theand next Heighteningabilities.
 
== Overview ==
The Heightenings, while commonly discussed as discrete entities, are in fact merely markers of a continuous progression. Each Breath gathered increases an Awakener's power, giving greater color discrimination or more robust health for example and the Heightenings merely mark the point at which these assorted abilities reach their full potential. So, for example, an Awakener with 100 breaths has a much better musical ear than an ordinary person while still not having reached the perfect pitch that characterizes the Second Heightening. There are exceptions to this like Color Distortion is unique to the Tenth Heightening.
{| class="infobox" style="float:right; margin-left:1em;"
|-
!colspan=3 style="background:#CCCCFF;" |Heightenings
|-
!Number
!Breaths needed
!Abilities granted
|-
|First
|50
|Aura recognition
|-
|Second
|200
|Perfect pitch
|-
|Third
|600
|Perfect color recognition
|-
|Fourth
|1,000
|Perfect life sense
|-
|Fifth
|2,000
|Agelessness
|-
|Sixth
|3,500
|Instinctive awakening
|-
|Seventh
|5,000
|Invested breath recognition
|-
|Eighth
|10,000
|Command breaking
|-
|Ninth
|20,000
|Greater awakening, audible command
|-
|Tenth
|50,000
|Color distortion, perfect invocation, mental commands, possibly others
|}
The Heightenings, while commonly discussedthought of as discrete entitieslevels, are in fact merely markers of a continuous progression. Each [[Breath]] gathered increases an [[Awakener]]'s power. For example, givingalthough greaterperfect color discriminationrecognition oris morereached robust health for example andupon the HeighteningsThird merelyHeightening, markevery theadditional pointBreath atgathered whichbefore thesethen assortedwill abilitiesincrementally reach their full potential. So, for example,increase an Awakener's withability 100to breathsdistinguish hasbetween acolors. muchReaching bettera musicalnew earlevel thanof anHeightening ordinarymerely personmarks whilethe stillpoint notat havingwhich reachedthese theabilities perfectreach pitchtheir thatfull characterizes the Second Heighteningpotential. There are exceptions to this, like Color Distortion which is unique to the Tenth Heightening.
 
The number of Breaths needed to reach a particular Heightening is not exact. Achieving a given Heightening may require fewer or more Breaths, depending on circumstances and the strength of the Breaths which the Awakener has gathered.{{book ref|wb|part=ars}} Additionally, very little is known about the upper Heightenings as the only known people to have ever reached the Eighth Heightening or above are the [[Hallandren]] [[God King]]s, [[Vasher]], and [[Shashara]], so the abilities associated with those Heightenings may not be the full extent of their powers or may be incompletely understood.
== First Heightening ==
The First Heightening grants Aura Recognition, the ability to see the Breath auras of others instinctively. This allows them to judge roughly how many Breaths the person holds and the general health of that Breath.{{book ref|wb|14}}
 
By the time of the [[True Desolation]] on [[Roshar]], the term "Heightening" appears to have entered into broader parlance in the [[cosmere]], as the [[Elantrian]] [[Riino]] initially thought [[Kaladin]] had attained a Heightening, though Riino quickly realized that he was mistaken and that Kaladin is a [[Surgebinding|Surgebinder]].{{book ref|sa3|97}}
For those who are rich enough to be able to buy Breath from others this is where most stop, as it is enough to extend their lifespan by a decade or so and give an increased life sense.{{book ref|warbreaker|5}}
 
== First Heightening ==
Requires - Approx. 50 Breaths
The First Heightening grants Aura Recognition, the ability to see the Breath auras of others instinctively, and an increased life sense. This allows them to judge roughly how many Breaths the person holds and the general health of that Breath.{{book ref|wb|14}}
 
For those who are rich enough to be able to buy Breath from others this is where most stop, as it is enough to extend their lifespan by a decade or so and give an increased life sense.{{book ref|warbreakerwb|5}}
 
== Second Heightening ==
The Second Heightening grants Perfect Pitch to those who receive it.{{book ref|wb|prologue}}
 
Requires - Approx. 200 Breaths
 
== Third Heightening ==
The Third Heightening grants Perfect Color Recognition, the ability to instantly and instinctively determine exact shades of colors and their hue harmonics.{{book ref|wb|3}}
 
It would act strangely with those with color vision deficiency, and supposedly similar conditions such as achromatopsia as well. The way that it interacts with it would supposedly be pleasing to those with the condition.{{wob ref|12664}}
Requires - Approx. 600 Breaths
 
== Fourth Heightening ==
The Fourth Heightening grants Perfect Life Sense, maximizing the ability to instinctively sense other people around you., [[Drab|Drabs]]and to tell when they are notwatching detectableyou. thoughUsers can also sense plants, such as grass or lichen.{{book ref|wb|2221}} Also,Life ifSense ancan also sense [[Aviarspren]] like Kokerlii were nearby, iteven wouldif interferethey withare the Awakener's life senseinvisible.{{wobbook ref|7436sa2|i|6}} [[CopperDrab|CoppercloudsDrabs]] canare blocknot lifesensedetectable, though.{{wobbook ref|6817wb|22}}
 
Anyone with Breath has some quantity of life sense, but it is imperfect until the Fourth Heightening.{{book ref|wb|15}}
Requires - Approx. 1,000 Breaths
 
If an [[Aviar]] like [[Kokerlii]] were nearby, it would interfere with the Awakener's life sense.{{wob ref|7436}} [[Copper|Copperclouds]],{{wob ref|6817}} a Feruchemist filling a nicrosilmind with their Investiture fully,{{wob ref|4771}} and [[Aluminum]] can also block life sense.{{wob ref|8897}}
 
== Fifth Heightening ==
The Fifth Heightening grants Agelessness; an Awakener's resistance to aging and disease reaches its maximum strength.{{book ref|wb|32}} These persons are immune to most toxins (including the effects of alcohol) and most physical ailments (such as headaches, diseases, and organ failure).{{book ref|wb|35}} The person no longer ages and becomes functionally immortal.{{book ref|wb|part=ars}}
 
Requires - Approx. 2,000 Breaths
 
Note: [[Returned]] achieve the Fifth Heightening by virtue of their [[Divine Breath]]. They do not actually receive two thousand Breaths when they Return, but instead receive a single, powerful Breath, which brings with it the powers of the first five Heightenings.{{book ref|wb|epilogue}}
== Sixth Heightening ==
The Sixth Heightening grants Instinctive Awakening, the ability to immediately understand and use basic Awakening Commands without training or practice. More difficult commands are easier for them to master and to discover.{{book ref|wb|49}}
 
Requires - Approx. 3,500 Breaths
 
== Seventh Heightening ==
 
The Seventh Heightening grants Invested Breath Recognition, the ability to recognize the auras of objects, and can tell when something has been Invested with Breath via Awakening.{{book ref|wb|part=ars}}
 
Requires - Approx. 5,000 Breaths
 
Note: Reaching above the Sixth Heightening is incredibly rare, and so few people understand the powers of the Seventh Heightening and above. Very little research has been done.
 
== Eighth Heightening ==
The Eighth Heightening grants Command Breaking, the ability to instinctively override Commands in other Invested objects, including [[Lifeless]].{{book ref|wb|858}} This requires concentration and leaves the Awakener exhausted. Since some of [[Lightsong]]'s priests can break commands, it is obvious that the eighth heightening is not required in the process, but most likely grants a significancesignificant increase in the ability.
 
Note: The only known people ever to reach the Eighth Heightening and above are the Hallandren God Kings, Vasher, and Shashara, although [[Xisis]] is known to have the tenth heightening.{{book ref|tress|52}}
The Eighth Heightening grants Command Breaking, the ability to instinctively override Commands in other Invested objects, including [[Lifeless]].{{book ref|wb|8}} This requires concentration and leaves the Awakener exhausted. Since some of [[Lightsong]]'s priests can break commands, it is obvious that the eighth heightening is not required in the process, but most likely grants a significance increase in the ability.
 
Requires - Approx. 10,000 Breaths
 
Note: The only known people ever to reach the Eighth Heightening and above are the Hallandren God Kings, Vasher, and Shashara.
 
== Ninth Heightening ==
 
The Ninth Heightening grants Greater Awakening, the ability to Awaken stone and steel, which create type IV BioChromatic Entities like [[Nightblood]], though doing so requires large Investitures of Breath and specialized Commands.{{book ref|wb|51}} This ability has not been widely studied.
 
The Ninth Heightening also grants Audible Command, the ability to Awaken objects that they are not physically touching, but that are within the sound of their voice.{{book ref|wb|prologue}}
 
Requires - Approx. 20,000 Breaths
 
== Tenth Heightening ==
{{image|Susebron by Caio Santos.jpg|side=right|height=250px|[[Susebron]] [[Awakening]] using the power of the Tenth Heightening}}
The Tenth Heightening grants Color Distortion, the natural and intrinsic ability to bend light around white objects within their BioChroma, creating colors from them as if from a prism.{{book ref|wb|15}}
 
The Tenth Heightening also grants PerfectColor InvocationDistortion, the natural and intrinsic ability to drawbend morelight coloraround from thewhite objects Awakeners use to fuelwithin their art.BioChroma, Thiscreating leavescolors objectsfrom drainedthem toas white,if ratherfrom thana greyprism.{{book ref|wb|5815}} CombinedIt withis theunclear Color Distortion,if anthese Awakenercolors can create quite a stunning view. White objects cannot be be drainedused to greyfuel Awakening.{{wob ref|11713}}
 
The Tenth Heightening also grants Perfect Invocation, the ability to draw more color from the objects Awakeners use to fuel their art. This leaves objects drained to white, rather than grey.{{book ref|wb|58}} Combined with the Color Distortion, an Awakener can create quite a stunning view. White objects cannot be drained to grey.{{wob ref|11713}}
 
A third ability granted is the ability to give commands mentally, called Mental Command, although this is said to be difficult to learn. This is the ability that allowed the God Kings of Hallandren to pass on their breaths after their tongues were removed.{{book ref|wb|58}}
 
There are rumors of other powers granted by the Tenth Heightening which are not understood or have not been made known by those who have achieved it.{{book ref|wb|part=ars}}
 
Requires - Approx. 50,000 Breaths
 
== Trivia ==
* The way having more Breaths makes a person experience the world around them more vividly is partially inspired by the similar effect achieved by channelers from the ''Wheel of Time''.{{wob ref|9251}}
* The effects of various Heightenings can be replicated through merely being highly Invested, such as by holding a [[Dawnshard]].{{book ref|sa3.5|epilogue}}{{wob ref|14339}}{{wob ref|14328}}
 
== Notes ==
The numbers given above are only estimates, as very little is known about the upper Heightenings. Indeed, even for lower levels, achieving a given Heightening may require fewer or more Breaths than is stated above, depending on circumstances and the strength of the Breaths.{{book ref|wb|part=ars}}
 
<references/>
{{partial}}
[[category: magic]]
[[category: Awakening]]
[[es:Elevación]]
Editors, Keepers
4,456

edits