Difference between revisions of "Lumar"

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{{shardworld
|map=EnteringTheCrimson.jpg
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|magic=[[Aether]]s
Each moon is home to one of the twelve [[aether]]s; those aethers produce spores, which rain down on Lumar's surface in great, perpetual falls known as [[lunagree]]s. As a result, the entire planet is covered by oceans of aether spores.{{book ref|tress|28}}{{book ref|tress|1}} The seas and moons figure heavily in the local language, with many people swearing by the moons or using phrases like "how on the seas".{{book ref|tress|41}}
 
Owing to the moons being of equal distance to one another, each sea is of the same size, and roughly the same pentagonal shape.{{book ref|tress|42}} This functions geometrically as twelve pentagons that tesselate the sphere, and due to the shape of the seas and the planet, each sea would border five others, with three around each vertex. The surface is uneven -- each sea is effectively a pile of sand, highest at the lunagree and lower on the border, where spores of the neighboring seas intermingle. However, the sheer size of the seas makes the incline imperceptible unless one is extremely close to the peak.{{book ref|tress|46}} Far below the surface, the seafloor is full of thermal vents that pump out great amounts of air bubbles, along with the decomposition process of the spores{{wob ref|16131}}). This leads to the spores [[wikipedia:Fluidization|fluidizing]], which makes the oceans behave akin to liquid. The locals call this process '''the seethe'''. The seethe usually lasts days; however, it will commonly pause for varying periods of time, known as '''stillings''' leaving all ships sailing across it '''sporelocked''' until it picks up again.{{book ref|tress|8}}{{book ref|tress|12}} During those periods of calm, the ocean is solid enough to walk on, though one must exercise great care when doing so.{{book ref|tress|12}}
 
Ships on the seas tend to have reinforced bows in order to protect the ship from the thick spores.{{url ref|url= https://www.youtube.com/watch?v=ZOeZAjTR-VY |text= The Science of Magic: Tress of the Emerald Sea |site=Brandon Sanderson on YouTube|name=The Science of Magic}}
At one point, there was an island on Lumar inhabited by the [[Iriali]]. However, roughly three hundred years before [[Tress]] and [[Charlie]] were born, the entire population vanished seemingly overnight. While it's possible that they simply departed the planet, their fate is unknown to the locals, with some claiming that they were "taken" by the gods. Today, only some of the Iriali's possessions, as well as cultural memory of their golden hair, remain on the planet.{{book ref|tress|2}} Notably, the Iriali's departure occurred at roughly the same time that [[Xisis]] become a known presence on Lumar. There is, however, no evidence that those two events are at all related.{{book ref|tress|31}}
 
It's unknown what, if any relation there is between the Iriali of Lumar and the Iriali of the [[Roshar]]an kingdom of [[Iri]]. The timing of the Lumarans' departure from their planet makes it impossible for them to be the Rosharans' ancestors,{{ref|group=fn|text=Iriali departed Lumar three hundred years prior to the start of ''[[Tress of the Emerald Sea]]''; ''Tress'' takes place after the events of [[The Stormlight Archive]] (as evidenced by [[Sazed]] having released the [[kandra]] and the technology on display), and on [[Roshar]], the kingdom of [[Iri]] existed for thousands of years prior to the start of ''The Stormlight'' Archive; as such, it is mathematically impossible for the Lumaran Iriali to depart Lumar, travel to Roshar and start the Kingdom of Iri.}} but it is impossible to determine if the Lumarans were descended from the inhabitants of Roshar, or if they were a different, separate group within the same cosmere-wide culture.
 
== Culture and Society ==
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