Difference between revisions of "Tin"

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(A more accurate description of storing senses in Tinminds according to the AoL Ars Arcanum)
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|hemalurgy=Steal senses
|type-h=Physical
|'world=[[Scadrial]], [[Roshar]]
|books=[[Mistborn (series)|Mistborn]], [[The Stormlight Archive]]
}}
{{spoilers|yumi}}
'''Tin''' is the Internal Physical Pulling metal. An Allomancer burning tin has greatly enhanced senses. Feruchemists can use tin to store enhanced senses, and when used as a Hemalurgic spike, tin steals senses.
 
Tapping sight causes the edge of the Windwhisperer's vision to blur, and sacrifices immediate field of vision in favor of a more distant, binocular view.{{book ref|mb2|19}} Tapping too much sight can induce nausea.{{book ref|mb2|12}} Storing sense of smell dilutes a Windwhisperer's sense of taste.{{book ref|twoa|50}}
 
It is possible for a Windwhisperer to store more than the five traditional senses in a tinmind.{{wob ref|3387}} An example of this would be the the ability to feel pain.{{wob ref|10519}}{{book ref|mb7|34}} It might be possible to store Allomantically granted senses like [[bronze]] sense.{{wob ref|9199}}
 
Creatures with other senses can create tinminds for those senses as well as the standard five. For instance, a platypus Feruchemist could create an electric field sense tinmind.{{wob ref|2703}}