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Once drawn, Nightblood becomes incredibly powerful. Its voice becomes overpowering and liquid smoke pours from the length of the blade. The sword becomes barely sentient as its Command takes over, and it does not usually recall what happens while it is drawn.{{wob ref|7474}} The wielder feels extreme pain in the arm holding Nightblood and the hand, arm, and eventually the whole body turns black as the sword consumes Investiture.{{book ref|wb|56}}{{book ref|sa3|119}} The black veins or tendrils that appear in the wielder usually leave the skin gray after Nightblood is sheathed or otherwise satiated. This can be seen in [[Lolan]]'s hand, Lift's arms, and Szeth's face.{{book ref|wb|26}}{{book ref|sa3|119}} So long as Nightblood is unsheathed, it drains Investiture from its wielder, drawing it faster the longer it is held, until it is all gone in a way very similar to both [[larkin]] and [[chromium|chromium Mistings]].{{book ref|wb|56}}{{wob ref|5023}}{{book ref|sa4|i|12}} If held until all available Breath (or other [[Investiture]]) is consumed, Nightblood will feed on the spark of life, killing the wielder.{{book ref|sa3|119}}{{wob ref|5813}} This will also happen to non-Returned that wield Nightblood.{{wob ref|4068}} Some of Nightblood's negative effects can be negated by an aluminum gauntlet, though this would also negate some positive effects; however, these positive effects are not used by many of Nightblood's wielders in the first place.
 
Once drawn, Nightblood becomes incredibly powerful. Its voice becomes overpowering and liquid smoke pours from the length of the blade. The sword becomes barely sentient as its Command takes over, and it does not usually recall what happens while it is drawn.{{wob ref|7474}} The wielder feels extreme pain in the arm holding Nightblood and the hand, arm, and eventually the whole body turns black as the sword consumes Investiture.{{book ref|wb|56}}{{book ref|sa3|119}} The black veins or tendrils that appear in the wielder usually leave the skin gray after Nightblood is sheathed or otherwise satiated. This can be seen in [[Lolan]]'s hand, Lift's arms, and Szeth's face.{{book ref|wb|26}}{{book ref|sa3|119}} So long as Nightblood is unsheathed, it drains Investiture from its wielder, drawing it faster the longer it is held, until it is all gone in a way very similar to both [[larkin]] and [[chromium|chromium Mistings]].{{book ref|wb|56}}{{wob ref|5023}}{{book ref|sa4|i|12}} If held until all available Breath (or other [[Investiture]]) is consumed, Nightblood will feed on the spark of life, killing the wielder.{{book ref|sa3|119}}{{wob ref|5813}} This will also happen to non-Returned that wield Nightblood.{{wob ref|4068}} Some of Nightblood's negative effects can be negated by an aluminum gauntlet, though this would also negate some positive effects; however, these positive effects are not used by many of Nightblood's wielders in the first place.
   
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When it inflicts a wound, it vaporizes and destroys on all three [[Realms]] (Cognitive, Physical, and Spiritual).{{book ref|sa4|111}}{{wob ref|3393}}{{wob ref|8404}} Living humans, [[Lifeless]], and inanimate objects disappear in a puff of smoke if so much as nicked by Nightblood's blade.{{book ref|sa3|92}}{{book ref|wb|56}} Nightblood can also destroy inanimate objects by destroying their bead in [[Shadesmar]].{{wob ref|10508}} Nightblood is powerful enough to destroy [[Fused]] and [[thunderclast]]s permanently, presumably sending them to the [[Beyond]].{{wob ref|10440}} Additional incredible effects of Nightblood include: killing the [[Vessel]] of a [[Shard]] of [[Adonalsium]],{{book ref|sa4|113}} collapsing a [[perpendicularity]],{{book ref|sa4|111}} chipping an [[Honorblade]],{{book ref|sa4|111}} and severing [[Bondsmith]]-forged [[Connection]]s.{{book ref|sa4|111}}
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Living humans, [[Lifeless]], and inanimate objects disappear in a puff of smoke if so much as nicked by Nightblood's blade.{{book ref|sa3|92}}{{book ref|wb|56}} When it inflicts a wound, it vaporizes and destroys on all three [[Realms]] (Cognitive, Physical, and Spiritual).{{book ref|sa4|111}}{{wob ref|3393}}{{wob ref|8404}} Nightblood can also destroy inanimate objects by destroying their bead in [[Shadesmar]].{{wob ref|10508}} Nightblood is powerful enough to destroy [[Fused]] and [[thunderclast]]s permanently, presumably sending them to the [[Beyond]].{{wob ref|10440}} Additional incredible effects of Nightblood include: killing the [[Vessel]] of a [[Shard]] of [[Adonalsium]],{{book ref|sa4|113}} collapsing a [[perpendicularity]],{{book ref|sa4|111}} chipping an [[Honorblade]],{{book ref|sa4|111}} and severing [[Bondsmith]]-forged [[Connection]]s.{{book ref|sa4|111}}
   
 
Nightblood was created on Nalthis and initially consumed BioChromatic Breaths, but it can also consume other forms of Investiture, such as [[Stormlight]].{{wob ref|661}}{{book ref|sa3|92}} On [[Scadrial]], a person would need to be actively [[Allomancy|burning a metal]] or tapping a [[Feruchemy|metalmind]] to avoid being consumed very quickly.{{wob ref|8683}} Nightblood can also feed on the [[mist]]s but would not be able to pick up the Shard [[Preservation]].{{wob ref|4590}} On [[Sel]], Nightblood would be able to draw power from the [[Dor]]. For instance, if an Elantrian drew an [[Aon]] above the sword, it would be able to draw on Investiture, but the Aon would quickly be consumed due to too much energy being pulled through too small an opening.{{wob ref|8746}} Notably, it can draw Stormlight from other sources directly--not just from the wielder.{{book ref|sa3|92}} Nightblood is strong enough that an Awakener of the tenth Heightening cannot break its command.{{wob ref|13095}}
 
Nightblood was created on Nalthis and initially consumed BioChromatic Breaths, but it can also consume other forms of Investiture, such as [[Stormlight]].{{wob ref|661}}{{book ref|sa3|92}} On [[Scadrial]], a person would need to be actively [[Allomancy|burning a metal]] or tapping a [[Feruchemy|metalmind]] to avoid being consumed very quickly.{{wob ref|8683}} Nightblood can also feed on the [[mist]]s but would not be able to pick up the Shard [[Preservation]].{{wob ref|4590}} On [[Sel]], Nightblood would be able to draw power from the [[Dor]]. For instance, if an Elantrian drew an [[Aon]] above the sword, it would be able to draw on Investiture, but the Aon would quickly be consumed due to too much energy being pulled through too small an opening.{{wob ref|8746}} Notably, it can draw Stormlight from other sources directly--not just from the wielder.{{book ref|sa3|92}} Nightblood is strong enough that an Awakener of the tenth Heightening cannot break its command.{{wob ref|13095}}

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