Difference between revisions of "Sea of Lost Lights"

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The '''Sea of Lost Lights''' is a location in [[Shadesmar]]. It is bordered by the [[Sea of Souls]], the [[Expanse of the Broken Sky]], and the [[Expanse of the Vapors]].{{map ref|Shadesmar}}
 
The '''Sea of Lost Lights''' is a location in [[Shadesmar]]. It is bordered by the [[Sea of Souls]], the [[Expanse of the Broken Sky]], and the [[Expanse of the Vapors]].{{map ref|Shadesmar}}
   
[[Shallan]], [[Vivvena|Azure]], [[Adolin]], and [[Kaladin]] get stuck here after they attempt to use the Oathgate. Azure seems very knowledgable about the place and says the way to get back to the Physical Realm is through Cultivation Perpindiularity at the Horneater Mountains. The rivers in the physical realm become panninsula's here made of an obsidian-like material. Their are plants growing on this, and [[Syl]] says they grow just like normal plants. They travel along the panninsula to a lighthouse at its end. Inside the Lighthouse is a man who Kalidin thinks is Shin, but is likely from Sel as he refrences the [[Korothi]] god. He claims that his orb can see the future. Kalidid looks in this orb and feels strongly that he needs to go to Thaylen City and thinks that Dalinar is in grave danger.
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[[Shallan]], [[Vivenna|Azure]], [[Adolin]], and [[Kaladin]] get stuck here after they attempt to use the Oathgate. Azure seems very knowledgable about the place and says the way to get back to the Physical Realm is through Cultivation Perpindiularity at the Horneater Mountains. The rivers in the physical realm become panninsula's here made of an obsidian-like material. Their are plants growing on this, and [[Syl]] says they grow just like normal plants. They travel along the panninsula to a lighthouse at its end. Inside the Lighthouse is a man who Kalidin thinks is Shin, but is likely from Sel as he refrences the [[Korothi]] god. He claims that his orb can see the future. Kalidid looks in this orb and feels strongly that he needs to go to Thaylen City and thinks that Dalinar is in grave danger.
   
 
They get a ride on a boat sailed by lightspren, or Reachers. The boats are pulled by Mandras, which have heads the look like [[Spren|Luckspren]]. The Reachers have frabials that can create water. They are sailing to Celebrant, a city on an island that is the Sea of Spears in the Physical Realm. The captain says that they have perfect sphers their that never run out of [[stormlight]].
 
They get a ride on a boat sailed by lightspren, or Reachers. The boats are pulled by Mandras, which have heads the look like [[Spren|Luckspren]]. The Reachers have frabials that can create water. They are sailing to Celebrant, a city on an island that is the Sea of Spears in the Physical Realm. The captain says that they have perfect sphers their that never run out of [[stormlight]].

Revision as of 05:51, 19 November 2017

Sea of Lost Lights
Sea of Lost Lights.jpg
World Shadesmar
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The Sea of Lost Lights is a location in Shadesmar. It is bordered by the Sea of Souls, the Expanse of the Broken Sky, and the Expanse of the Vapors.[1]

Shallan, Azure, Adolin, and Kaladin get stuck here after they attempt to use the Oathgate. Azure seems very knowledgable about the place and says the way to get back to the Physical Realm is through Cultivation Perpindiularity at the Horneater Mountains. The rivers in the physical realm become panninsula's here made of an obsidian-like material. Their are plants growing on this, and Syl says they grow just like normal plants. They travel along the panninsula to a lighthouse at its end. Inside the Lighthouse is a man who Kalidin thinks is Shin, but is likely from Sel as he refrences the Korothi god. He claims that his orb can see the future. Kalidid looks in this orb and feels strongly that he needs to go to Thaylen City and thinks that Dalinar is in grave danger.

They get a ride on a boat sailed by lightspren, or Reachers. The boats are pulled by Mandras, which have heads the look like Luckspren. The Reachers have frabials that can create water. They are sailing to Celebrant, a city on an island that is the Sea of Spears in the Physical Realm. The captain says that they have perfect sphers their that never run out of stormlight.

Notes

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