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== The Selish System ==
The planet [[Sel]] is the only inhabited planet and was once the location of two [[shard]]s: [[Dominion]] and [[Devotion]]. The planet is rather large and has a widely varying landscape. There are three main empires located on the planet which pointedly ignore each other.
 
Both shards were very influential on the development of human societies and are collectively referred to as the [[Dor]]. At some point in human pre-history, the shards were [[Splinter|Splintered]] and trapped in the [[Cognitive Realm]]. Since that realm has distinct locations corresponding to the [[Physical Realm]], the various magic systems are tied to location on the planet. It appears that the landscape itself of the planet is becoming [[Investiture|Invested]]. The [[Ire]] may know more on the subject, but they aren't talking.
 
== The Scadrian System ==
The planet [[Scadrial]] has suffered repeated cataclysms but still has a fairly technologically advanced population of humans despite the [[Rashek|Lord Ruler]]'s oppression. The planet itself was most likely created by the two shards [[Ruin]] and [[Preservation]] and appears to be modeled after the planet [[Yolen]]. The planet and its people were the focus of the conflict between the two shards. [[Investiture]] is rather commonly endowed upon its inhabitants, and some have held so much that the planet itself has been moved to different orbits. [[Hemalurgy]] is one of the magics discovered on this planet and can be used anywhere in the [[cosmere]] to create [[Connection]]s never intended by any [[Shard]].
 
== The Taldain System ==
This system is actually one planet locked between two stars, the smaller one surrounded by a particulate ring. The planet orbits the larger star (along with the dwarf star, which locks it in place) but does not rotate, leaving one side in perpetual twilight ([[Darkside]]), the other in constant daylight ([[Dayside]]). Darkside flora and fauna have adapted to use ultraviolet light. Dayside is mostly a desert, with most life beneath the surface. [[Investiture]] from the [[Shard]] [[Autonomy]] is absorbed by microflora that lives on the sand, making it white when fully Invested, black when not.
 
Autonomy is currently preventing any travel to this system and has for many years.
 
== The Threnodite System ==
This system is warped by the conflict between two shards: [[Odium]] and [[Ambition]]. The third planet, [[Threnody]], and the people thereon have been twisted due to the conflict. When people die, they are sometimes turned into a cognitive shadow -- a barely self-aware piece of [[Investiture]].
 
The planet consists of two continents. One continent is devoid of people and is occupied by what the locals call "the Evil," a dark force of some kind. The other continent has scattered outposts of civilization.
 
== The Drominad System ==
This system is unique in that it has four habitable planets, three of which contain human civilizations (one of which is [[First of the Sun]]), and also has a perpendicularity on the first planet even though there are no [[Shard]]s present. There is probably some [[Investiture]] here, but the area around the perpendicularity is extremely dangerous. Expeditions from [[Silverlight]] have not returned.
 
== The Rosharan System ==
 
The Rosharan system is the current habitation of [[Odium]].
 
== Trivia ==
* If there had been an essay on [[Nalthis]], it would have discussed "how close the scholars there were to being Cosmere aware, and how they knew more than anyone who wasn't a worldhopper", as well as giving a hint on the location of Endowment's [[Perpendicularity]].{{wob ref|1711}}
 
== Notes ==
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{{summaries|stubdone}}
{{Cosmere}}
[[Category: Arcanum Unbounded|+]]
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