Difference between revisions of "Endowment"

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{{for|Awakening}}
 
Nalthis' only known magic system is [[Awakening]] -- the use of [[Breath]], Endowment's [[Investiture]] in its gaseous form, to enact a variety of effects, typically tied to animating inanimate objects. Every Nalthian is born with a single Breath, and can bestow it onto other people or objects. Giving away one's Breath makes one into a drabDrab, which makes a person prone to depression and sickness.{{wob ref|7340}} By contrast, holding more Breath grants a variety of benefits, the number of which increases with the number of Breaths held; the tiers of acquiring new abilities are called [[Heightening]]s.{{book ref|wb|part=ars}}
 
Breaths are bestowed upon others with [[Command]]s. The primary command is "My life to yours. My Breath become yours." However, hundreds of other Commands can be used to bestow Breath onto inanimate objects or dead bodies, Awakening them. Awakened objects perform specific task, dictated by their Commands, which can range from simple, such as "hold when thrown" to complex, such as "fetch keys".{{book ref|wb|46}} The more complex the Command, the more Breath it requires.{{book ref|wb|21}} Additionally, animating objects with Breath requires color; a nearby source of vivid color is required, and will be bleached, in order for the Command to take effect.{{book ref|wb|21}}
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