Difference between revisions of "Hallandren"

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=== Theocracy ===
Hallandren is a theocracy ruled by the [[Court of Gods|Pantheon]] of the [[Returned]], headed by the [[God King]]{{book ref|wb|3}} The religion behind this theocracy is the Iridescent Tones. A religion that worships the Returned as gods,{{book ref|wb|3}} and believes they returned to guide and bless their people.{{book ref|wb|3}}
 
The [[Returned]] have duties and votes on specific matters in the city and the empire.{{book ref|wb|16}} The task of the priesthood is generally to inform the gods of the people’s opinions.{{book ref|wb|16}} The Returned can then make informed decisions, which the priests enforce. In reality the priests handle most of the minor decisions, so that the Returned only vote on the major decisions.{{book ref|wb|50}} This method of government, waiting on debates that must be brought to the gods (who cannot leave the court to be among the people of the city) by the priests, operates notoriously slowly.
 
The government loans out [[Lifeless]] to help citizens with menial labor such as clearing land of trees in order to create farmland. Terms of such a loan stipulate that in war time any food produced on the landowner's land will be seized by the Returned. While this is specific to the policy for lending out the Lifeless, the government retains the right to seize any land during war time regardless.{{book ref|wb|22}}
 
==== Court Assembly ====
The Court Assembly is a standing commission of the Court of Gods that provides decisions to Hallandren's citizens.{{book ref|wb|8}} It meets daily to make small judgments, but important discussions are reserved for weekly meetings of the full Assembly.{{book ref|wb|8}} The Assembly is made up primarily of priests and priestesses, and meetings are held in a large arena at the back of the Court of Gods.{{book ref|wb|8}}{{book ref|wb|14}} The Returned do not sit on the Assembly,{{book ref|wb|8}} but many of them regularly attend the weekly meetings to watch from ornate stone observation boxes,{{book ref|wb|14}} including Susebron.{{book ref|wb|44}}
 
Some Returned do not concern themselves with politics and rarely attend,{{book ref|wb|47}} while others find the meetings boring because they believe their opinions do not matter.{{book ref|wb|30}} During Assembly meetings, arguments are brought forth regarding various topics such as relations with Idris; [[Siri]] was also presented to the Court at the Assembly.{{book ref|wb|15}} The Assembly's discussions are often full of rhetoric{{book ref|wb|17}} and politically savvy Returned try to influence the direction of the Assembly.{{book ref|wb|16}} Attending the Court Assembly is thought of as a privilege by the people of Hallandren; there are only four benches in the arena for citizens to attend, so only people who are rich, influential, favored by a god, or have at least fifty Breaths attend regularly.{{book ref|wb|15}} Average citizens may enter a lottery to win a token to attend the Assembly.{{book ref|wb|15}}{{book ref|wb|50}}
Hallandren has no nobility apart from the Returned,{{book ref|wb|4}} instead it has a small but very rich class which is almost completely compromised of the most successful merchants, a middle class, and a large peasant class. Hallandren is the only nation on [[Nalthis]] to have a middle class, instead of only a high and low class.{{book ref|wb|5}}
 
Pride is very important to the Hallandren people, and priests are considered to be even more prideful.{{book ref|wb|50}} The Hallandren are also fond of carriages.{{book ref|wb|25}} Although the Returned and their Queen prefer to use palanquins.{{book ref|wb|14}} The Hallandren keep their dead in charnel houses.{{book ref|wb|19}}
 
==== Athleticism ====
By the time of the [[Pahn Kahl rebellion]] the abstract painting style is popular,{{book ref|wb|3}} especially in paintings sent to [[Lightsong]] The Bold.{{book ref|wb|3}} There are a few [[Nenefra|artists]] who can make a special type of painting,{{book ref|wb|26}} invested people, such as the Returned, can see things in these paintings which aren’t actually there.{{book ref|wb|26}} While normal people see the actual strokes of paint.{{wob ref|6954}}{{book ref|wb|26}}{{book ref|sa3|102}}
 
Some wealthy Hallandren play [[Tarachin]],{{book ref|wb|22}} a notoriously difficult game.{{book ref|wb|22}} Tarachin requires strength to throw the spheres correctly,{{book ref|wb|22}} keen wit to understand where to place them,{{book ref|wb|22}} coordination to do so with the necessary precision,{{book ref|wb|22}} and a great understanding of strategy to pick the proper sphere and dominate the game field.{{book ref|wb|22}}
 
=== Fashion and Beauty ===
{{sidequote
|a hundred different colors and as many different clothing styles were represented. It was good to see some variety again, even if that variety was somewhat garish.
|Siri thinking about the Hallandren{{book ref|wb|14}}
|side=right|size=275px
}}
The Hallandren wear flamboyant and brightly coloured clothing.{{book ref|wb|14}} They wear a wide variety of styles,{{book ref|wb|14}} with each person trying to stand out.{{book ref|wb|9}} Because of this however nobody stands out.{{book ref|wb|14}} Modesty in both design and color is unfashionable, but not nonexistent.{{book ref|wb|14}}
 
Hallandren clothing is revealing,{{book ref|wb|9}} with blouses that are open well below the neck, skirts well above the knees etc.{{book ref|wb|9}} Clothing in Hallandren ranges from vests and shorts to long robes and gowns. Some ancient Returned wore robes that hung from only one shoulder with a wrap around their waist that came down to mid-thigh.{{book ref|wb|22}} Ornate hats are popular, both on men and women.{{book ref|wb|14}} Some Hallandren carry umbrellas for when it is raining.{{book ref|wb|14}} Many Hallandren also dye their hair.{{book ref|wb|14}} Clothing is often made from leather,{{book ref|wb|9}} although silk is also used for the rich.{{book ref|wb|6}} A number of women also wear trousers, considered to be utilitarian.{{book ref|wb|9}}
 
Hallandren women wear perfumes,{{book ref|wb|6}} either taking perfumed baths{{book ref|wb|6}} or having someone else rub perfume onto the body. {{book ref|wb|6}} They also have many kinds of make-up, such as lipstick and eyeliner.{{book ref|wb|6}} Some women have a sort of paint on their thighs.{{book ref|wb|7}} Long hair is seen as a sign of beauty.{{book ref|wb|6}}
 
=== Architecture ===
Hallandren has very diverse architectural styles.{{book ref|wb|4}} These styles use many domes and spires, while pyramids are also used. Almost every building is painted in a bright color.{{book ref|wb|4}}The Hallandren are fond of greenery and build many gardens and open spaces in their cities.{{book ref|wb|25}}
 
Some buildings are painted for someone of the [[Heightening#Third Heightening|Third Heightening]], with very minute changes in color. Examples of this are the Returned palaces.{{book ref|wb|14}}
=== Cuisine ===
==== Foods ====
The Hallandren enjoy a wide variety of foods, including seafoods and sea fruits{{book ref|wb|40}} as well as regular plants and animals. Known sealife includes mussels, fish, and octopi.{{book ref|wb|22}}{{book ref|wb|9}}{{book ref|wb|40}} The Hallandren also like many foreign foods.{{book ref|wb|5}} The Hallandren upper class enjoyesenjoy eating [[tinkfan]]s, a [[Pahn Kahl]] delicacy.{{book ref|wb|36}} They like their food spicy.{{book ref|wb|4}}
 
==== Drinks ====
 
=== Calender ===
The Hallandren may have a calendar which views the [[Manywar]] as the year 0zero, as Hoid mentions that the time before the Manywar was before time itself began.{{book ref|wb|32}}
 
== Religions ==
 
=== The Pahn Kahl Faith ===
Most [[Pahn Kahl]] living in Hallandren follow their own religion.{{book ref|wb|15}} This religion is a kind of nature worship where the storms of the [[Bright Sea]] are revered as manifestations of the unity of their five gods.{{wob ref|6964}} Their religion also focuses more on the Voice that sends back the Returned,{{wob ref|4498}}
 
Many people in Hallandren are unaware of the Pahn Kahl religion, instead assuming them to worship the Returned as well.{{book ref|wb|14}}
Hallandren is located on the western shore of the [[Bright Sea]].{{book ref|wb|4}} This sea contains many trade routes, which are a boon to the kingdoms located on its shores. Hallandren profits a lot from trade with these kingdoms, such as Tedradel.{{book ref|wb|9}}
 
Hallandren imports fresh foodstuffs from a number of cities on the coast,{{book ref|wb|9}}. and they also import oil. There are many merchants from Tedradel in Hallandren, selling a wide variety of products such as clothing.{{book ref|wb|9}} Hallandren has multiple [[Stormrunners]].{{book ref|wb|42}}
 
==== Idris and the Northern Kingdoms ====
 
=== Agriculture and Animal Husbandry ===
Hallandren is an agricultural society, with slash and burn techniques.{{book ref|wb|22}} There are a number of Hallandren who clear these forests and then rent them to growers.{{book ref|wb|22}}
 
The Hallandren herd livestock such as sheep and cows.{{book ref|wb|1}}{{book ref|wb|16}} They also fish the sea for fish, octopi, mussels and squid.{{book ref|wb|22}}{{book ref|wb|9}}{{book ref|wb|40}}
The region that became Hanald was originally populated by the [[Pahn Kahl]] people.{{book ref|wb|32}} When the people of [[Chedesh]], who dominated the world at the time,{{book ref|wb|32}} began exploring other parts of the [[Inner Sea]]'s coastline, a group of their ships discovered this valley filled with jungles.{{book ref|wb|32}} One of the explorers, [[Vo]], died and became the first [[Returned]] while on one of the ships in the bay.{{book ref|wb|32}} He then died again a week later.
 
Dismissive of the native Pahn Kahl, his crewmates founded a kingdom on the site and named it Hanald.{{book ref|wb|32}} This kingdom would grow and expand to become one of the most powerful kingdoms of its age.{{book ref|wb|32}}
 
=== The Manywar and Founding ===
{{for|Pahn Kahl rebellion}}
 
Three hundred years later, a Pahn Kahl named [[Vahr]] made an attempt at stirring up his people.{{book ref|wb|17}} He spent over a decade working to that that end, but was ultimately captured and imprisoned due to [[Bluefingers]]' information leaks and killed by Vasher.{{wob ref|6020}}{{book ref|wb|prologue}}
 
[[Bluefingers]] himself planned an extensive subversive campaign centered around starting a war between Hallandren and Idris: he brought mercenaries and Pahn Kahl Awakeners into the tunnel system below the court,{{wob ref|7298}} manipulated [[Siri]] into distrusting the Hallandren priests,{{wob ref|6983}} and hired [[Denth's crew]] to increase tensions in the city.{{wob ref|6723}} When his plans were nearing completion, he tortured [[Blushweaver]] and [[Lightsong]] in order to get the Command phrases for Hallandren's Lifeless army, changed the Command phrase, and sent the army towards Idris.{{book ref|wb|55}} The attempted rebellion was defeated when the [[Susebron|God King]], with his newly healed tongue, used [[Peacegiver's Treasure]] to storm his palace with an army of Awakened cloths. Vasher decided to give the God King the Command phrase to Kalad's Phantoms, which he then sent after the Lifeless army.{{book ref|wb|epilogue}}