Difference between revisions of "Hemalurgy"

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The points which can be used for Hemalurgy are known as "Bindbind points" and there are between 200 and 300 in the human body whichwith candifferent bepoints piercedbeing dependinguseful onfor thedistinct sets effectof neededeffects.{{book ref|mb3|42}} Anyone who seesSeeing into the Spiritual Realm, perhaps by burning atium, helps with placing spikes.{{wob ref|545}}
 
Another important aspect of Hemalurgy is spike location. The spike must be placed in certain locations on the human body in order to steal a power or attribute, and then placed in another point on the recipient to tap into their spiritweb. Most common attributes are stolen through the heart. If a spike is placed in the wrong location it can have unforeseen effects, such as killing the recipient, granting the wrong power, or possibly not granting any power at all.{{wob ref|12283}}{{wob ref|12292}}
{{row|Between Ribs|Gold|Feruchemical Gold|Normal Inquisitors{{ref|text=The early editions of the books said Feruchemical healing was granted by pewter spikes{{epigraph ref|mb3|36}}, even though the hemalurgy table says pewter spikes only give Physical Feruchemical abilities.{{file ref|Hemalurgy_table.jpg|Table of Hemalurgic Metals}} And the early editions didn't mention the health spike in The Hero of Ages chapter 5{{book ref|mb3|5}}. Later editions of the books changed that to a gold spike in both places.}}}}
{{row|Chest{{book ref|mb1|Epilogue}}|Atium|Allomantic Atium|Normal Inquisitors{{book ref|mb1|34}}}}
{{row|Heart|[[Pewter#Hemalurgic Use|Pewter]]|[[Steel#Feruchemical_Use|Feruchemical Steel]]|The Inquisitor at Vetitan{{book ref|mb3|5}}}}
{{row|Heart|[[Bronze#Hemalurgic Use|Bronze]]|[[Copper#Allomantic Use|Allomantic Copper]]|Penrod{{book ref|mb3|34}}}}
{{row|Sternum|Steel|Allomantic Steel|Zane}}
{{row|Earlobe|Bronze|Allomantic Bronze|Vin}}
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