Difference between revisions of "Idris"

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'''Idris''' is a country to the north of [[Hallandren]]kingdom on [[Nalthis]]. It is located in a large mountain range.{{book ref|wb|1}}
 
== Geography and Ecology ==
The northern mountains have vegetation that buds out in spring,{{book ref|wb|1}} There are fields and meadows with grasses and wild flowers. The air here is crisp and chilly due to the elevation.{{book ref|wb|29}} A known type of flower is the Vanavel, the flower and the roots from this plant are eatable.{{book ref|wb|2}} Some valuable roots grow high up in the mountains.{{book ref|wb|2}}{{book ref|wb|9}} There are also berry bushes in the highlands.{{book ref|wb|2}}
 
== History ==
{{quote
|The royal family of Idris, who can apparently trace their line back to [[Vo|the first Returned]]. Another heritage of divinity, a challenger for rightful rule in Hallandren.
|Siri musing on the politics surrounding the throne of Hallandren{{book ref|wb|32}}
}}
Idris was one nation with Hallandren until the [[Manywar]], when the royals refused to support the conflicts that led up to the war.{{book ref|wb|15}} The separate nation of Idris was formed at the climax of the war when the royal family fled to the mountains for safety after being rejected by the people of Hallandren in favor of being ruled by the [[Returned]].{{book ref|wb|1}}{{book ref|wb|5}}
 
Twenty years before the events of the [[Pahn Kahl rebellion]], [[Dedelin]]'s father was assassinated, and he inherited the throne. King Dedelin's first official act was to negotiate a treaty with [[Susebron]] promising to send his daughter (ostensibly [[Vivenna]], though this was not stated specifically) to the [[Court of Gods]] to marry him when Vivenna turned twenty-two, thereby reintroducing the bloodline of the royals into Hallandren's own ruling line. When the time came, however, Dedelin could not bring himself to send his beloved daughter to what he was sure would be her death, so he sent [[Siri]] instead.{{book ref|wb|1}}
 
During that time of deteriorating relations, [[Lemex]], the chief Idrian spy in [[T'Telir]], acted on Dedelin's orders in an attempt to destabilize Hallandren and undermine its ability to wage war. Unfortunately, he was oblivious to the fact that [[Denth]] and his [[Denth's crew|crew]], whom he had hired to aid in his efforts, were manipulating him; Lemex's actions were actually inflaming the already considerable tensions.{{wob ref|6795}} Vivenna continued his work, also in the name of helping Idris and also unaware of Denth's true motivations.{{book ref|wb|17}}
 
At the culmination of the [[Pahn Kahl]] rebellion, Hallandren's [[Lifeless]] army was sent to Idris to slaughter its population; however, Susebron sent [[Kalad's Phantoms]] after the army, who reached the Lifeless in time to defeat the force.{{book ref|wb|ep}}{{wob ref|7479}}
 
== Government ==
 
The heavy snowfall also contributes to the Idrian defenses.{{book ref|wb|1}}
 
== Culture ==
=== People ===
{{sidequote
|Women chasing runaway geese, men pulling donkeys laden with spring seed, and children leading sheep on their way to pasture.
|[[Siri]] describing the people of Bevalis{{book ref|wb|1}}
|side=right|size=300px
}}
Idris is home to the Idrian people. It is unknown if Idris contains any other peoples.{{book ref|wb|1}}
The perfect Idrian is not timid or soft, like some noblewomen from the northern kingdoms, but composed, simple, hard, and capable. The Idrians are taught to be reserved from a young age and to avoid shameful outbursts of emotion.{{book ref|wb|1}}
=== Fashion and beauty ===
Idrians tend to dress in a way that avoides attention, in line with their [[Austrism|religion]]. Hair is often contained modestly. Idrians never wear make-up.{{book ref|wb|1}}
Clothing is drab, bleached grey or white. Some clothes are also brown, although this borders on being to colorful.{{book ref|wb|1}}
Clothing is typically very covering.{{book ref|wb|9}} Most women wear clothing that covers even the neck. Trousers are not found to be modest.{{book ref|wb|28}} These clothes are often made out of wool.{{book ref|wb|1}} The Idrians don’t use silk for clothing.{{book ref|wb|6}} Some Idrians wear gloves when they are working.{{book ref|wb|2}}
=== Biochroma ===
==== Breath ====
The Idrians consider their breath to be intimately linked to their soul. For that reason they are afraid of losing their Breath, and consider holding the [[Breath]]s of others to be sinful. Using them to [[Awakening|Awaken]] is considered to be an even greater sin.{{book ref|wb|13}}
==== Returned ====
Although the people of Idris can also become [[Returned]], this is a rare occurrence. The people of Idris, unlike those in Hallandren, refuse to provide the Returned with [[Breath]], causing them to die at the end of the week.{{book ref|wb|4}} It is unknown if this affects their ‘mission’.
=== Architecture ===
Idris is drab and relatively devoid of color, reflecting the Idrian people's aversion to any display of "ostentation" in their way of living. Stone walls are whitewashed etc.{{book ref|wb|1}}
Most buildings are single-storied and are squat.{{book ref|wb|1}} Idrian homes are fairly small, with a normal Hallandren home being considered a mansion.{{book ref|wb|17}} The Idrians also use thatch for their roofs.{{book ref|wb|1}}
=== Cuisine ===
The Idrian people enjoy a wide variety of foods. Known vegetables include cucumbers, onions and something that looks like grass. They also eat flowers and berries, a known type of eatable flower is the Vanavel.{{book ref|wb|1}}
Idrians also eat meat, although they primarily subsist on vegetables. They don’t eat fish, and many Idrians find it distasteful.{{book ref|wb|9}}
 
== Economics ==
=== Trade ===
{{quote
Idris has few exports of note. The kingdom gains most of its income from tariffs on four main trade passes that it controls. These trade passes are extremely important to [[Hallandren]], as they are the kingdom's only reliable method of passage to the north. Idris must be careful with the tariffs it charges on goods that pass through these trade routes, as raising them too high would upset the countries that use their routes and could be cause for war.{{book ref|wb|5}}
 
{{sidequote
|It’s hard, sometimes, living up in those mountains. Crops fail, and what do you have? The king owns your land, so you can’t sell...
|[[Thame]] explaining to Vivenna why thousands of Idrians work in Hallandren{{book ref|wb|28}}
|side=right|size=300px
}}
 
Idris has few exports of note. The kingdom gains most of its income from tariffs on four main trade passes that it controls. These trade passes are extremely important to [[Hallandren]], as they are the kingdom's only reliable method of passage to the north. Idris must be careful with the tariffs it charges on goods that pass through these trade routes, as raising them too high would upset the countries that use their routes and could be cause for war.{{book ref|wb|5}}
 
Commerce in Idris is not particularly robust at the time of the [[Pahn Kahl rebellion]]. Due to this, many struggling Idrians find themselves traveling south to Hallandren for work to support their families.{{book ref|wb|9}} Farming is difficult in the snowy mountain range of Idris and farmland is owned and levied by the kingdom, not by the farmers themselves. Thus, struggling farmers cannot rent or sell land if their crop yield is low, forcing them to find work elsewhere.{{book ref|wb|28}}
 
=== Disaster relief funds ===
Idris has disaster relief funds, and one can petition the king in the case of disaster. A major flaw with this program is that it requires travel to Bevalis, which can take several weeks. Thus it is more practical to seek work in Hallandren, which is not far from lower farms in southern Idris. This is often a better alternative to taking a long trek through snowy mountains, likely with minimal supplies due to the disaster, to petition the king for assistance.{{book ref|wb|28}}
 
=== BevalisHistory ===
{{quote
The capital of Idris is the city of '''Bevalis'''. Its roads are unpaved, and its houses are stone-walled, thatched cottages. The royal palace, which serves as a meeting place and a center of operations for the kingdom, is a single-story building with a courtyard of packed dirt; it is, however, large enough to be considered almost "flamboyant."{{book ref|wb|1}} Bevalis is a small city in comparison with the capitals of other nations on Nalthis, with a population of around a few thousand.{{book ref|wb|9}}
|The royal family of Idris, who can apparently trace their line back to [[Vo|the first Returned]]. Another heritage of divinity, a challenger for rightful rule in Hallandren.
 
|Siri musing on the politics surrounding the throne of Hallandren{{book ref|wb|32}}
{{chart/wrap|title=Idrian Royal Family|
{{chart| | | | | | | | | | | VO | | | | | | | | | |VO=[[Vo]]|boxstyle_ VO =background-color: #faa;}}
{{chart| | | | | | | | | | | |:| | | | | | | | | }}
{{chart| | | | | | | | | | | DED |y| MOT | | | | | | | | |DED=[[Dedelin]]|MOT=[[Vivenna's mother]]}}
{{chart| | | | | | | |,|-|-|-|v|-|^|-|v|-|-|-|.| }}
{{chart| | | | | | | VIV | | RID | | FAF | | SIR |~| SUS | | | | | | <!--
-->|VIV=[[Vivenna]]|FAF=[[Fafen]]|SUS=[[Susebron]]|SIR=[[Sisirinah]]|RID=[[Ridger]]}}
}}
=== Hanald ===
{{for|Hanald}}
The region that became Hanald was originally populated by the [[Pahn Kahl]] people.{{book ref|wb|32}} When the people of [[Chedesh]], who dominated the world at the time,{{book ref|wb|32}} began exploring other parts of the [[Inner Sea]]'s coastline, a group of their ships discovered this valley filled with jungles.{{book ref|wb|32}} One of the explorers, [[Vo]], died and became the first [[Returned]] while on one of the ships in the bay.{{book ref|wb|32}} He then died again a week later.
 
Dismissive of the native Pahn Kahl, his crewmates founded a kingdom on the site and named it Hanald.{{book ref|wb|32}} This kingdom would grow and expand to become one of the most powerful kingdoms of its age.{{book ref|wb|32}}
 
=== The Manywar and Founding ===
{{For|Manywar}}
As Hanald grew, claiming both the High- and the Lowlands, [[Manywar#Roots of the Conflict|tensions]] increased with the other [[Nalthis|Nalthian]] kingdoms.
 
Three hundred years after Hanald's founding a [[Returned]] known as [[Strifelover]] used his [[Lifeless]] as well as a revolt by the people to seize power. During this coup he captured the Royal Family, trapping them in [[T'Telir]]. After a fellow Returned had a vision of war, Strifelover declared war on the northern kingdoms of [[Kuth ]] and [[Huth]], starting the [[Manywar]].
 
After a while Strifelover had a change of heart and recalled his troops from their fighting.{{book ref|wb|32}} He used these troops to seize back control of Hanald. He later stopped the Manywar through diplomacy. Due to this the [[Hallandren]] began calling him Peacegiver.{{book ref|wb|32}}
 
During this time the House of Idris fled T'Telir.{{book ref|wb|32}} They traveled to the northern highlands of Hanald, bringing the religion of [[Austrism]] and their servants with them, and established the kingdom of Idris.{{book ref|wb|1}}
 
Though they had previously experimented with Awakening, they turned their backs on it as a result of their recent experiences, and used the tenets of Austrism to make Awakening sound immoral and evil.{{book ref|wb|46}} This fear of Awakening had a deep impact on Idrian culture, and many superstitions grew up around Awakening.{{wob ref|6951}} For example, Idrians always wear drab colors, such as black, greys, or tans, so Awakeners can not use that color.{{wob ref|6025}} However, this is based on misconception, as an Awakener could use those colors anyway. As a result of this isolation and distrust, Idrians are, for the most part, totally ignorant about how Awakening works.
 
After their departure the Cult of the Returned took control of the remaining nation, renaming it Hallandren.{{book ref|wb|32}}
 
=== The Marriage Treaty ===
Twenty years before the [[Pahn Kahl rebellion]], the Idrian King was assassinated. As crown prince [[Dedelin]] rose to kingship.{{Book ref|wb|1}}
 
Dedelin's first official act was to negotiate a treaty with [[Susebron]] promising to send his daughter (ostensibly [[Vivenna]], though this was not stated specifically) to the [[Court of Gods]] to marry him when Vivenna turned twenty-two, thereby reintroducing the bloodline of the royals into Hallandren's own ruling line. When the time came, however, Dedelin could not bring himself to send his beloved daughter to what he was sure would be her death, so he sent [[Siri]] instead.{{book ref|wb|1}}
 
=== Pahn Kahl Rebellion ===
During that time of deteriorating relations, [[Lemex]], the chief Idrian spy in [[T'Telir]], acted on Dedelin's orders in an attempt to destabilize Hallandren and undermine its ability to wage war. Unfortunately, he was oblivious to the fact that [[Denth]] and his [[Denth's crew|crew]], whom he had hired to aid in his efforts, were manipulating him; Lemex's actions were actually inflaming the already considerable tensions.{{wob ref|6795}} Vivenna continued his work, also in the name of helping Idris and also unaware of Denth's true motivations.{{book ref|wb|17}}
 
At the culmination of the [[Pahn Kahl]] rebellion, Hallandren's [[Lifeless]] army was sent to Idris to slaughter its population; however, Susebron sent [[Kalad's Phantoms]] after the army, who reached the Lifeless in time to defeat the force.{{book ref|wb|ep}}{{wob ref|7479}}
 
== Notable Citizens ==
* General [[Yarda]]
* [[Vivenna]]
* [[Ridger]]
* [[Fafen]]
* [[Siri]]
* [[Mab]]
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