Difference between revisions of "Nazrilof"

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== Attributes and Abilities ==
 
== Attributes and Abilities ==
 
Nazh is a capable artist. He can read and draw Rosharan glyphs and has at least basic knowledge of the geography of Elendel.<ref name=wor-art />{{ref|map|Elendel}}
 
Nazh is a capable artist. He can read and draw Rosharan glyphs and has at least basic knowledge of the geography of Elendel.<ref name=wor-art />{{ref|map|Elendel}}
In Words of Radiance, Kaladin briefly glimpses him being ushered out of the Bridge 4 barracks by Rock and describes him as "lanky."
+
In Words of Radiance, Kaladin briefly glimpses him being ushered out of the Bridge 4 barracks by Rock and describes him as "lanky." Nazh also seems to have some other powers as he rescued one of Shallan's sketches from the bottom of the ocean..
   
 
== Trivia ==
 
== Trivia ==

Revision as of 23:57, 2 July 2014

Nazrilof
Abilities Worldhopping
Homeworld Unknown
This page or section contains spoilers for Words of Radiance!
This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book.

Nazh is a mysterious male[1] worldhopper who gathers documents and creates sketches from different Shardworlds on behalf of an unknown third party.

History

Scadrial

My friend, annotated with locations as per your instructions.

—NazhCite error: Invalid <ref> tag; refs with no name must have content

Nazh traveled to Scadrial sometime after the year 341 local date and obtained a map of Elendel made by the Canton of Cartography, which he then annotated with certain locations of the city and signed with a message, with the intention of delivering it to "his/her friend."Cite error: Invalid <ref> tag; refs with no name must have content

Roshar

I had to spend hours watching the bridgemen to sketch their stupid forehead glyphs so you could have them, my friend.

—Nazh[2]

On Roshar in late 1173, he observed the freed bridgemen from Bridge Four to sketch the glyphs they had had tattooed on their forehead to indicate their freedom, as well as the insignia on their uniforms and the sas nahn and shash glyphs their captain, Kaladin, had, for presumably the same person as the Elendel map.[2]

Attributes and Abilities

Nazh is a capable artist. He can read and draw Rosharan glyphs and has at least basic knowledge of the geography of Elendel.[2]Cite error: Invalid <ref> tag; refs with no name must have content In Words of Radiance, Kaladin briefly glimpses him being ushered out of the Bridge 4 barracks by Rock and describes him as "lanky." Nazh also seems to have some other powers as he rescued one of Shallan's sketches from the bottom of the ocean..

Trivia

  • Both artworks Nazh appeared in are illustrated by Isaac Stewart.
  • Peter Ahlstrom has confirmed Nazh is not the person doing the Ars ArcanaCite error: Invalid <ref> tag; refs with no name must have content or the tattooist who gave the bridgemen their tattoos.[3]

Notes

  1. Peter Ahlstrom's Comment #1 on 17s
  2. a b c Words of Radiance Interior Art
  3. Peter Ahlstrom's Comment #2 on 17s
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