Difference between revisions of "Shardblade"

83 bytes removed ,  1 year ago
grammer
(grammer)
|side=right|size=300px
}}
The spren still is still capable of speaking with their Radiant while in Blade form.{{book ref|sa2|86}} In addition to that, the spren need not take the shape of a Blade. They can become a spear, a shield, a knife, an axe, a hammer, or a large variety of weapons. In the past they may have even taken the form of bows, although it is uncertain what was used for a string.{{book ref|edgedancer|20}} A spren may take many forms when it becomes solid, but it must be metal.{{book ref|edgedancer|20}} Certain unserious forms, like a table fork, are also possible, though strange forms may annoy the spren. Radiant Blades are able to be dulled with a mental command, but can still cut through things like a normal sword.{{book ref|sa4|15}} Radiant Blades may be lent to others, just like their dead counterparts, and may even change form in order to aid the borrower.{{book ref|sa2|72}} When the Radiant who owns the Blade dies, the spren is freed and may bond again with another person one day.{{wob ref|6688}} A Radiant's living Shardblade can be used to activate [[Oathgates]].{{book ref|sa3|8}}
 
Each default form that Radiant Shardblades take is unique, typically around six feet in length and a handspan in width.{{book ref|sa2|18}} They can be edged on one{{book ref|sa2|16}} or both sides,{{book ref|sa2|66}} and are often ornamented with [[glyphs]],{{book ref|sa2|86}} as well as patterns along the edges,{{book ref|sa2|84}} which may correspond with the [[Ten Essences|essence]] of that particular Radiant's order. The Blades also glow slightly along its lines with the [[Polestone]] color that corresponds to their Radiant's order.{{book ref|sa2|84}}{{book ref|sa2|72}}
Even within the Vorin kingdoms themselves, those with Shardblades were usually seen as more powerful. Highprinces of Alethkar and Jah Keved jostle with one another for position and influence,{{book ref|sa1|15}} and Shardblades are just another tool and indication of power and authority.{{book ref|sa2|5}} Duels for Shards can be used to embarrass political enemies as well as to weaken their military strength. For instance, Highprince Dalinar Kholin had his son duel Shardbearers that supported Torol Sadeas politically,{{book ref|sa2|51}} in order to disarm and shame them.{{book ref|sa2|5}} As most Blades are won by those who already have their own Shards, not all Blades are kept by the person that wins them. Oftentimes they are bestowed upon an heir or relative,{{book ref|sa1|18}} a worthy warrior,{{book ref|sa2|16}} a loyal officer,{{book ref|sa1|18}}{{book ref|sa2|66}} or even sometimes promised to an ally.{{book ref|sa1|24}} It is worth noting though that even if a person is said to own a Shardblade, it is considered treasonous to sell the Blade or defect to another kingdom.{{book ref|sa2|66}} However other than this exception, when a person is able to claim and bond a Blade without having it taken from them, no one will question their ownership of the weapon.{{book ref|sa3|7}}
 
Outside of Vorin Roshar, other regions usually have far fewer Blades and they deal with them quite differently. The [[Thaylenah|Thaylens]] have only five Blades, which they keep in the hands of their Royal Guards.{{book ref|sa1|23}} The [[Herdaz|Herdazians]] have but a single Blade, which is kept in the royal line, passed from each king to his heir. In the Makabaki regions, the [[Prime Aqasix]] of [[Azir]] controls the Imperial Shardblades which he rents to the smaller kingdoms.{{book ref|edgedancer|2}} The Selay have several Blades of their own as well.{{book ref|sa1|23}} Even the [[listener|listeners]]s have their own Shardblades,{{book ref|sa1|28}} although their numbers have dwindled down to a single Blade{{book ref|sa2|i|11}} as the Alethi gradually kill the listener Shardbearers in the [[War of Reckoning]] and took their Blades for themselves.{{book ref|sa1|18}}Smaller and weaker nations such as [[Kharbranth]], however, have no Shardblades, leaving it to the mercy of the kingdoms with Shardblades.{{book ref|sa1|5}} It is generally believed that the island people of the [[Reshi Sea]] do not have any Blades either,{{book ref|sa1|16}} which leaves them at a disadvantage to the Alethi during border conflicts.{{book ref|sa1|52}} The [[Unkalaki]] of the [[Horneater Peaks]] do not have any Shardblades, but the first man to gain a Blade would be able to unite the Peaks as king.{{book ref|sa1|23}}
 
A less common use for Shardblades was in assassination. Shardbearer assassins were by no means commonplace, but the [[Weeper]]{{book ref|sa2|prologue}} and [[Szeth|Szeth-son-son-Vallano]] used Shardblades in assassinations.{{book ref|sa1|prologue}} A potential strategy made use of by Shardbearer assassins is to give the Blade to a woman.{{book ref|sa2|36}} Centuries after the last female Radiants, Shardblades are rarely carried by women, so no one would expect to have to defend against, for instance, a washerwoman wielding a Shardblade. Other Shardbearer assassins, such as the Weeper, remove the burned out eyes of their victims, to hide the fact that they make use of a Shardblade.{{book ref|sa2|prologue}}
According to Vorin doctrine, the Shardblades were gifts from the Almighty, used to fight the Voidbringers, who were said to have skin of stone.{{book ref|sa1|prologue}} As humanity was barely making spears, and their metalworking was incredibly basic, they needed the aid of their god to drive the Voidbringers from Roshar and the Tranquiline Halls and back into Damnation.{{book ref|sa1|61}} While the Radiants were initially a force for good,{{book ref|sa1|61}} it is said that over time they became corrupt{{book ref|sa1|21}} and eventually betrayed mankind in some way, possibly helping the other side.{{book ref|sa1|43}} Thereafter they were known as the Lost Radiants, and some began to say that their powers had been a curse{{book ref|sa2|3}} or merely fanciful tales.{{book ref|sa2|5}} The Honorblades have been elevated to a place of legend,{{book ref|sa1|19}} considered to be mythological treasures.{{book ref|sa1|29}} In Vorinism, it is not believed that being killed by a Shardblade destroys the soul, likely due to their connection to the Radiants.{{wob ref|3754}} There are legends of a [[Aluminum|light, silvery metal]] that falls from the sky and has the capacity to block Shardblades.{{book ref|sa3|100}}
 
Stories of heroes wielding Shardblades were pervasive among the peoples of Roshar, particularly the Vorin darkeyed.{{book ref|sa1|16}} Young children play at having Shardblades, and dream of growing up to join the army and win one for themselves. Young lighteyed children often have wooden toy swords, carved to look like Shardblades.{{book ref|sa2|89}} Some young men carry fine daggers carved in the likeness of Shardblades.{{book ref|sa2|39}} In rural towns, the tales of [[Lanacin|Lanacin the Surefooted]], [[Evod Markmaker]], and [[Raninor|Raninor of the Fields]], legendary and revered darkeyes who won Shardblades,{{book ref|sa2|44}} inspired men to go off to war in hopes of winning a Shardblade, and thus riches and fame for themselves and their loved ones.{{book ref|sa1|16}} However, a darkeyes winning a Shardblade is so incredibly uncommon that it was note that it hadhas not happened in over a lifetime before the final months of the War of Reckoning.{{book ref|sa2|68}} Given the preponderance of Blades in the Vorin kingdoms, some see it as a sign that the nations themselves have been blessed by the Heralds.{{book ref|sa3|19}}
 
=== Society ===
Even though the Radiants are a distant memory of the past of Roshar, their influence still permeates Vorin society.{{book ref|sa2|87}} Indeed, it is the memory of the Radiants, whose eyes were lightened upon bonding their Blade, that led to the stratification of Vorin society into castes based on eye color. Even some titles may be passed with Shards; for instance in [[Thanadal|Thanadal's princedom]], the owner of a certain set of Shards is typically given the title of Royal Defender.{{book ref|sa1|58}}
 
The cardinal rule of Shardblades is that any person who kills a Shardbearer is entitled to the Shards that person possess, regardless of their social status.{{book ref|sa1|46}} Any person in Vorin society that gains a Shardblade is instantly raised to the level of a fourth dahn lighteyes if they were not already at that rank or higher.{{book ref|sa2|66}} This grants that person the title of highlord, as well as lands of their own and incomes from those lands. Upon being raised, they may make their own noble house or ask permission to join another house. Anyone that bonds a Shardblade instantly becomes one of the most influential people in the kingdom, and their presence is expected at all social events of note.{{book ref|sa2|67}} They are so important that they become, to some extent, above the law.{{book ref|sa2|76}} For more seriousseries crimes, Shardbearers are either pardoned or executed, as it is impossible to imprison a Shardbearer against their will. This is true whether the Shardbearer is lighteyed or dark, but far more lighteyes become Shardbearers than darkeyes.{{book ref|sa2|66}}
 
When someone bonds a Shardblade, most commonly they maintain that bond up until the point of their death or it is lost in a duel or some other way.{{book ref|sa1|52}} It is worth noting though that to win a Blade fairly requires a true contest, in most cases.{{book ref|sa3|36}} Doing something like taking one from a child who cannot defend themselves may be frowned on or cause for rebellion, although there is oftentimes no way to force the Blade to be returned. The only circumstance that a person would willingly give up their Blade is when they become to weak or ill to be able to use it themselves, and even then it is uncommon and done with reluctance. In Vorin kingdoms, upon a Shardbearer's natural death, a Blade is most commonly passed on down their family line.{{book ref|sa2|14}} While passing the Blade from father to son is the most common, every person who owns a Blade has the right of bestowal, the ability to chose their successor themselves.{{book ref|sa3|10}} Most Shardblades have a detailed history and lore of their own{{book ref|sa3|11}} as well of drawings done of them{{book ref|sa2|44}} Royal records done by scholars{{book ref|sa2|44}} track the lineage of Blades down through the generations as they are passed down families{{book ref|sa2|i|7}} or change hands between brightlords and kings.{{book ref|sa3|11}} Oftentimes they also are given a name, such as Firestorm or Sunraiser, although some Shardbearers prefer not to name their Blades.{{book ref|sa2|14}}
One common vulnerability a Shardbearer has is their own arrogance. In fact, oftentimes Shardbearers allow their combat skills to dull or never bother becoming terribly skilled in the first place, as they become used to being near-invincible and fantastically stronger than any of their opponents.{{book ref|sa1|i|9}} This can be the undoing of a Shardbearer who faces a more practiced opponent or a Surgebinder. One specific move to counter a Shardblade that makes use of this weakness is called a lastclap.{{book ref|sa2|44}} Oftentimes Shardbearers do not swing at their full strength as they typically do not need to do so when fighting in large battles, as they have a Blade that can cut through any material.{{book ref|sa1|58}} This means that when they are swinging downward at an enemy with an overhead blow, the person they are swinging at can sometimes catch the Blade between their palms.{{book ref|sa2|32}} Some see this as a dumb move, only useful as a last resort, because it relies fully on an enemy's lack of care.{{book ref|sa2|44}}
 
One uncommonly exploited weakness in a Shardblade is the gem at its hilt. If the gemstone on the hilt of a Blade is damaged or removed and the Shardbearer is somehow disarmed, he will be unable to summon the Blade to himself.{{wob ref|1844}} However, if someone can get close enough to a Shardbearer to disable his Blade in such a way, they are likely close enough to either kill the owner or be killed by him, making this tactic often impractical. Oftentimes, a surprise attack is the quickest way to kill a Shardbearer. If they are not currently on the battlefield, and therefore not in their Plate, a Shardbearer can be attacked before they have a chance to summon their Blade.{{book ref|sa2|89}} In close quarters fighting, such as hand-to-hand or with a knife, Shardblades are too long to be useful and are only a liability if summoned, eliminating the advantage of a Blade.{{book ref|sa2|89}}
 
=== Combat in the Shattered Plains ===
| [[Windrunner]]
| Hammer or spear
| Larger than a typical [[Shardhammer]]
|{{book ref|sa3.5|18}}{{book ref|sa3.5|19}}
|-
Anonymous user