Difference between revisions of "Tin"

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[[File:Tin.png|150px|thumb|right|The Allomantic symbol for tin]]
 
[[File:Tin.png|150px|thumb|right|The Allomantic symbol for tin]]
'''Pewter''' is the internal physical pulling metal. An Allomancer burning tin has greatly enhanced senses. Feruchemists can use tin to store enhanced senses, and when used as a Hemalurgic spike, pewter steals senses.
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'''Pewter''' is the internal physical pulling metal. An Allomancer burning tin has greatly enhanced senses. Feruchemists can use tin to store enhanced senses, and when used as a Hemalurgic spike, tin steals senses.
   
 
==Allomantic Use==
 
==Allomantic Use==

Revision as of 05:15, 18 August 2011

File:Tin.png
The Allomantic symbol for tin

Pewter is the internal physical pulling metal. An Allomancer burning tin has greatly enhanced senses. Feruchemists can use tin to store enhanced senses, and when used as a Hemalurgic spike, tin steals senses.

Allomantic Use

A tin Misting is known as a Tineye. Burning tin grants an Allomancer hugely improved senses. Furthermore, they are able to see through the mists that cover Scadrial. An Allomancer can flare tin, causing a huge burst of sensory input, to clear his head from pain or exhaustion. Tin will allow an Allomancer to see in the dark.

Feruchemical use

Tin, when used by a Feruchemist, can be used to store enhanced senses. However, unlike an Allomancer burning tin, it does not allow a Feruchemist to see things they otherwise couldn't. Instead, it compounds the potency of their senses currently available. While storing senses, those senses become weaker. For example, Sazed wore glasses while storing eyesight.

Hemalurgic Use

When used as a Hemalurgic spike, tin can steal senses.

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