Difference between revisions of "Vorinism"

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{{culture
|image=Relief.jpg
|related=[[Alethkar]], [[Jah Keved]], [[Kharbranth]], [[New Natanan]], [[Thaylenah]]
|type={{cat tag|Religion}}
|world=Roshar
|books=[[The Stormlight Archive]]
}}
{{spoiler|tsm}}
{{update|sa4}}
'''Vorinism''' is one of the primary religions of [[Roshar]]. It is most prevalent in [[Alethkar]], [[Jah Keved]], [[Kharbranth]], [[New Natanan]] and [[Thaylenah]], collectively known as the Vorin kingdoms, and becomes less common further west.{{book ref|sa3|28}} The religion worships the [[Almighty]], a deity based on [[Honor]], and the ten [[Herald]]s.{{book ref|sa1|18}}
 
== Beliefs ==
 
In Vorin religion, people believe in the [[Almighty]], the force of good and creator of mankind. The glory of Almighty is such that anyone looking upon him would immediately burn to ash.{{book ref|sa1|7}} As such, he is typically represented by the divine prism with ten facets, one for each of the Heralds.{{book ref|sa1|33}} Each Herald is an emissary of the Almighty, wielding potent magical powers, as well as the ability to respond to prayers and patronage over a specific part of human experience.{{book ref|sa3|part=ars}} Vorinism typically places [[Jezrien]] and [[Kalak]] as the highest among the Heralds, with others beneath them.{{book ref|sa3|26}} Occasionally, either of them are conflated with the [[Stormfather]], who in turn is commonly equated with the Almighty himself, although this depends on the particular Vorin country.{{book ref|sa3|64}}{{book ref|sa2|74}}
=== The Almighty ===
In Vorin religion, people believe in the [[Almighty]], the force of good and creator of mankind, along with animals and plantlife and Roshar itself.{{book ref|sa1|part=ars}}{{book ref|sa1|7}} The glory of Almighty is such that anyone looking upon him would immediately burn to ash.{{book ref|sa1|7}} As such, he is typically represented by the divine prism with ten facets, one for each of the Heralds.{{book ref|sa1|33}}
 
The Almighty is believed to have ten holy names; including his tenth name, Elithanathile or ''He who Transforms''; which is allowed only to be spoken by members of the Ardentia.{{book ref|sa1|7}}{{book ref|sa4|97}}
 
{{image|Chasmfiend_old.jpg|side=left|width=250px|Artistic representation of a Desolation.}}
 
=== The Heralds ===
The Heralds were believed to be forces of good which fought against the Voidbringers in one-hundred Desolations. After the hundredth Desolation, the Last Desolation or Aharietiam, they cast away the Voidbringers from Roshar forever. But they continue to fight against them in the Tranquline Hills, in order to liberate the Hills from them.{{book ref|sa1|45}}
 
In Vorin religion, people believe in the [[Almighty]], the force of good and creator of mankind. The glory of Almighty is such that anyone looking upon him would immediately burn to ash.{{book ref|sa1|7}} As such, he is typically represented by the divine prism with ten facets, one for each of the Heralds.{{book ref|sa1|33}} Each Herald is an emissary of the Almighty, wielding potent magical powers, as well as the ability to respond to prayers and patronage over a specific part of human experience.{{book ref|sa3|part=ars}} Vorinism typically places [[Jezrien]] and [[Kalak]] as the highest among the Heralds, with others beneath them.{{book ref|sa3|26}} Occasionally, either of them are conflated with the [[Stormfather]], who in turn is commonly equated with the Almighty himself, although this depends on the particular Vorin country.{{book ref|sa3|64}}{{book ref|sa2|74}}
 
=== Creation Myth ===
The Vorin creationdoctrine storyclaims placesthat the Almighty created both plants and creatures, including mankind's.{{book originsref|sa1|part=ars}} atHe too created the [[Tranquiline Halls]], aand paradiseRoshar, fromthrough whichthe theyuse were forced off byof the [[VoidbringersSoulcaster]]s.{{book ref|sa1|7}} Through his goodness, wickedand creaturesthe forgedcreation inof [[Damnation]].good Thethings, the cosmere bore forth the Voidbringers possessas terriblea destructiverival powerevil to his goodness. Forged in [[Damnation]], andthey are regarded as the embodiment of evil, and the polar opposite of the Almighty.{{book ref|sa1|45}}{{book ref|sa2|32}}
 
The Vorin creation story places mankind's origins at the Tranquiline Halls, a paradise where they existed for some time, before they they were forced out by the Voidbringers in an event known as the Expulsion.{{file ref|The History of Man.jpg|The History of Man}}
 
The Voidbringers followed humanity to Roshar trying to destroy it or force humanity off it and into Damnation. Mankind, led by the Heralds and their [[Knights Radiant|chosen knights]], fought them off ninety -nine times in what are known as [[Desolation]]s. Finally in [[Aharietiam]], the Last Desolation, the Voidbringers were defeated and cast back into the Tranquiline Halls. The Heralds followed to force them out of this heaven as well, heralding the Era of Solitude.{{book ref|sa1|45}}{{book ref|sa1|61}}
 
On Roshar, the Knights Radiant were left behind, although they ultimately betrayed humankind in the [[Day of Recreance]]. One explanation for the betrayal is that the Knights Radiant imitated great powers and pretended a holy calling using elaborate tricks and once this was discovered they fled.{{book ref|sa1|26}} Whatever explanation is given, it is believed that the Knights Radiant betrayed mankind, gaining the moniker of the Lost Radiants.{{book ref|sa1|18}}{{book ref|sa1|43}}{{book ref|sa3|35}}
 
=== Morality ===
==== Calling ====
All Vorins are expected to choose a '''Calling''', their greatest talent, and practice it until death.{{book ref|sa1|33}} However, it seems acceptable for one to choice to change their Calling.{{book ref|sa1|i|8}}
 
In the Alethi variety of Vorinism, fighting is considered the most important Calling, as the Almighty depends on Alethi to join the Heralds' army in their afterlife and win back the Tranquiline Halls.{{book ref|sa1|18}} The ardents are supposed to help someone follow their Calling, helping them to set goals for them to achieve in furtherance of it.{{book ref|sa1|18}} When one furthers their Calling enough, they '''Elevate''', one goes through multiple Elevations in the pursuance of their Calling.{{book ref|sa1|18}}{{book ref|sa4|22}}
 
==== Glory ====
 
===== Known Glories =====
* Determination{{book ref|sa1|18}}
* Denial{{book ref|sa2|i|12}}
* Insight{{book ref|sa1|33}}{{file ref|Kholinar.jpg|Map of Kholinar}}
* Mercy{{book ref|sa4|25}}
* Purity{{book ref|sa1|33}}
* Sincerity{{book ref|sa1|48}}
 
==== Telling the Future ====
It is seen that telling the future is an utmost evil, inherently tied to [[Voidbinding]].{{book ref|sa1|18}}
 
Due to this, Vorins look down upon gambling and games of chance, seeing them as immoral, heretical, and hereticaldangerous.{{cite}}
 
==== Transformation and Change ====
Vorinism preaches change and becoming something better. They believe that the ability of mankind to change and grow, making their mind and soul into something better, is one of the Almighty's greatest gifts. This concept forms a core pillar of their doctrine.{{book ref|sa2|i|12}}{{book ref|sa4|26}}{{book ref|sa4|i|2}} The power of change and transformation is also held to be holy, and to be one of the greatest powers held by the Almighty.{{book ref|sa1|7}}
 
==== Oaths and Marriage ====
{{anchor|Causal}}
When it comes to relationships, Vorinism is focused on making and upholding oaths. Breaking oaths, or acting without proper oaths, such as having sex outside of marriage, is frowned upon.{{wob ref|1443}} However, Vorinism offers a wide variety of partnership oaths for those who do wish to pursue relationships, including some for same-sex couples.{{wob ref|1443}} All official Vorin betrothals must be signed and verified by ardents. As a result, people sometimes use a '''causal''' betrothal, which makes them practically engaged but confers no legal benefits.{{book ref|sa2|1}}
 
Ardents are permitted to marry, but only within the ardentia.{{book ref|sa3|10}}
When it comes to relationships, Vorinism is focused on making and upholding oaths. Breaking oaths, or acting without proper oaths, such as having sex outside of marriage, is frowned upon.{{wob ref|1443}} However, Vorinism offers a wide variety of partnership oaths for those who do wish to pursue relationships, including some for same-sex couples.{{wob ref|1443}}
 
==== Sex and Sexuality ====
As mentioned previously, premarital sex and adultery are frowned upon, alongside the institution of prositition.{{wob ref|1443}}{{cite}} Hand-holding, particularly with the safehand of a woman, is considered very intimate.{{wob ref|8810}}
 
=== Life After Death ===
The Heraldic Forces were a believed to be the army of the [[Herald]]s that fought the [[Voidbringer]]s for the [[Tranquiline Halls]]{{book ref|twok|15}} in what was called the War for Heaven.{{book ref|sa1|59}} It was said that the sound of a horn would call the Heraldic Forces to the field of battle.{{book ref|twok|17}} Joining the Heraldic forces was the considered to be highest Calling of men.{{book ref|sa1|18}}
 
Those who do not achieve their greatest potential are stuck in a dreamless sleep until the Halls are reconquered,{{book ref|sa1|59}} while those who do horrible things are cast into Damnation. Damnation is believed to be a cold place where the dead are punished for their sins.{{book ref|tsm|34}}
 
They appear to have some awareness of the Spiritual Realm, but conflate it with the afterlife.{{book ref|sa1|16}}{{book ref|sa1|i|8}}
 
=== Belief in Symmetry ===
Symmetry is considered holy in Vorinism. Among others, [[glyph]]s are shaped symmetrically, [[Silver Kingdoms]] have perfectly symmetrical names, the heralds have symmetric names, and many people's names are close to symmetrical. However, people who have names that are actually symmetric are looked down on as "too holy" and therefore blasphemous.{{book ref|sa2|29}} Even the Double Eye of the Almighty, which represents the Almighty and the world itself, is designed with two-fold symmetry.{{book ref|sa1|part=ars}}{{file ref|TWoK_Front_Endsheet.jpg|Double Eye of the Almighty}}
 
==== Importance of Opposites ====
This belief in symmetry also extends to a metaphysical dimension. Vorinism teaches that, as the Almighty and his goodness exists, so too must an opposite force as evil as he is good. It is this necessity for symmetry that led to the birth of the Voidbringers as a rival evil to his good.{{book ref|sa1|45}} The belief in opposites can also be seen in the dichotomy between the Tranquiline Hills and Damnation.
 
=== Temples ===
Traditional Vorin temples are circular and domed, with a sloping mound in the center. Usually, the dome is exactly ten feet tall at its highest point. They are often filled with statues and pictures of the Heralds.{{book ref|sa1|18}} A major city is expected to have a separate temple for each Herald.{{file ref|Thaylen City.jpg|Map of Thaylen City}}{{file ref|Kholinar.jpg|Map of Kholinar}} Additionally, wealthy lighteye families will often have private chapels, and the ardentia maintains monasteries throughout the continent. Such monasteries, like [[Jokasha Monastery|Jokasha]], are often seen as highly desirable postings, with many ardents working decades to get into one.{{book ref|sa3|i|2}}
 
=== Ten Essences ===
{{for|Ten Essences}}
The Ten Essences are a Vorin framework for understanding the nature of reality and of Soulcasting. Each Essence is associated with a [[polestone]], a body focus, its soulcasting properties, a Herald, and the attributes associated with that Herald, amongst other associations.{{book ref|sa1|part=ars}} The Ten Essences have their foundation in Soulcasting, and what soulcasted materials are associated with what polestone.
 
=== Prayer ===
Vorin pray through [[Glyphward|glyphwards]], prayers written in glyphs, typically on a strip of paper, calling on the Almighty and, sometimes, one or more of the Heralds. They are typically burned to carry the soul of the prayer to the Almighty.{{book ref|sa1|69}}
 
In higher classes of [[Alethkar]], much of the religious observation falls to the the priesthood, the [[Ardent]]ia, rather than the lighteyes themselves. The ardents in the employ of a lighteye are supposed to perform the required rituals for their master, so that the lighteyes do not have to worry about the spiritual aspect of their lives.{{book ref|sa2|i|12}}
 
=== Oathgates ===
The original purpose of the [[Oathgate]]s has been lost to time, though they are still considered sacred. In the present day, it's believed that the eleven lamps stand for the ten [[Silver kingdoms|Epoch Kingdoms]] and the [[Tranquiline Halls]], while the huge keyhole is "the need for ardents to ignore borders, and look only at the hearts of men".{{book ref|sa2|i|12}}
 
<!---
== The Almighty ==
The Almighty is seen as the omnipotent creator of all things, who rules over the world.{{cite}}
 
It is believed that the Almighty exists within all people.{{book ref|sa4|22}}
 
=== Euhemerics ===
The Almighty is the Vorin interpretation of the Shard [[Honor]], distorted over the millennia.
 
Some Ardents have tried to reconceptualize their faith after learning of Honor's death, interpreting Honor as merely being an aspect of the Almighty through which He revealed himself.{{book ref|sa4|22}}
 
== The Heralds ==
{{for|Heralds}}
 
The Heralds are seen as divine figures who led the fight against the Voidbringers throughout history. They were thought to come and fight them away during the Desolations, until, during the hundredth Desolation, known as the Last Desolation or Aharietiam, they left the mortal world and travelled to the Tranquline Hills in order to push the Voidbringers out of the Hills and defeat them once and for all.{{book ref|sa1|45}}{{cite}}
 
=== List of Heralds ===
{{columns|
* Jezerezeh'Elin
* Nalan'Elin
* Chanarach'Elin
* Vedeledev'Elin
* Pailiah'Elin
* Shalash'Elin
* Battah'Elin
* Kelek'Elin
* Talenelat'Elin
* Ishi'Elin
}}
 
* The Heralds are divine, but not Gods
 
=== Ten Essences ===
{{for|Ten Essences}}
 
Each Herald has various associations with a collection of substances, ideas, and attributes. These associations are known as the Ten Essences, and are used as a way to describe all of reality.
--->
 
== Culture ==
{{image|Vorin_Havah.jpg|side=right|width=200px|Vorin woman, with covered safehand on display.}}
The Vorin religion is closely interwoven with the culture of the Vorin kingdoms, to the point where the same word is applied to both the faith and the culture. Its modern form appears to be based on the book ''[[Arts and Majesty]]'', outlining what is proper for men and women. Women are expected to completely cover their left hand (called [[Safehand]] in Vorin vernacular) from the age of roughly eleven or twelve, as it is generally considered obscene.{{book ref|sa1|3}}{{book ref|sa2|19}} They are, however, permitted to learn how to read and write, and expected to manage a household and business. Feminine arts include painting, reading, writing, and music. Flutes are a commonly chosen instrument, however, it is rare for side-blown flutes to be found on Roshar.{{book ref|sa1|57}} More confrontational positions, such as politics and military, are considered masculine -- however, men are forbidden (or at least discouraged) from learning the alphabet and a man who is literate is considered unseemly.{{book ref|tsm|19}}{{cite}} Additionally, Vorinism differentiates between feminine and masculine foods (sweet and spicy). Those division between genders do not apply to ardents, who are considered genderless from cultural standpoint, and thus permitted to engage in both feminine and masculine activities. By tradition, every person can learn a trade at a Vorin temple, including those of the opposite gender.{{book ref|sa2|63}}
 
In addition, the Vorin religion justifies the cultural divide between the [[Lighteyes]] and [[Darkeyes]], with the former being considered closer to the [[Almighty]] and thus more holy, giving them power over the darkeyed masses.{{book ref|sa1|73}}
There is some crossover among different groups within Vorinism, such as with Essential Theology, which is known to be used by ardents, scholars, and Soulcasters, and is related to polestones.{{book ref|sa3|109}}
 
{{anchor|Causal}}
All official Vorin betrothals must be signed and verified by ardents. As a result, people sometimes use a '''causal''' betrothal, which makes them practically engaged but confers no legal benefits.{{book ref|sa2|1}}
 
=== Law ===
 
==== The Right to Learn ====
Most people in Vorin kingdoms have the Right to Learn professions in any temple of the [[Almighty]].{{book ref|sa2|63}} Larger Vorin temples have at least one [[ardent]] who is an expert in any given art or trade, and they provide training to anyone who's interested, regardless of eye color. This Right may not be available to the lower nahn ranks.{{book ref|sa2|64}}
 
==== The Right of Challenge ====
The Vorin priests are called '''ardents'''; the entirety of them is referred to as the '''ardentia'''. In matters of faith, they are led by a '''council of Curates''', operating out of the Holy Enclave in the [[Veden]] city of [[Valath]]. This council has the authority to excommunicate members of the church, including the leaders of Vorin countries, for heresy -- a right given to them by the Covenants of Theocracy, an unspecified, but centuries-old document. They can be recognized by their blue robes, as well as gem-encrusted staves, far more ornate than is considered proper post-Hierocracy.{{book ref|sa3|100}}
 
Other types of ardents are likewise differentiated by the colors of their robes -- regular ones wear gray, while the [[soulcaster]]s wear red.{{book ref|sa2|35}} Many ardents have shaved heads, and men often have long beards. Both male and female ardents are considered genderless from the social standpoint: women do not need to cover their [[safehand]], while men are allowed to learn to read and write, and both can eat both sweet and spicy foods. This being said, while they are technically allowed to pursue both masculine and feminine arts, they are often pushed to follow their gender.{{book ref|sa1|33}} Ardents are permitted to marry, but only within the ardentia.{{book ref|sa3|10}}
 
=== Slavery ===
 
=== Soulcasting ===
In [[Alethkar]], ardents are the only people allowed to use [[Soulcaster]]s. They surround the practice with mystery, carrying out Soulcasting at night and under heavy guard to prevent the general public from seeing. They are not, however, not allowed to use Soulcasters on people. Those among the ardentia who use Soulcasters are often worked until they die of [[savant]]hood as their bodies become more and more like the things they Soulcast.{{book ref|sa2|35}}{{book ref|sa3|i|4}}
 
=== Devotaries ===
 
Ardents are separated into Devotaries, sects devoted to different aspects of Vorinism. Devotaries come in different forms: some, like the Devotary of the Mind, are monastic, sequestered away from civilization to devote themselves, while others permit their members to remain in touch with the rest of the world.{{book ref|sa3|i|2}}{{book ref|sa1|7}} This being said, ardents are generally not allowed to marry outside of their orders, though at least some orders allow them to marry each other.{{book ref|sa1|42}}{{book ref|sa1|8}} Overall, their chief purpose is to aid in nurturing the believers' Callings.
 
Devotaries are dedicated either to a specific Glory,{{book ref|sa1|33}}{{book ref|sa2|i|12}} or to a specific Herald.{{book ref|sa4|25}}{{book ref|sa1|54}}
 
Known devotaries include:
 
* {{anchor|Devotary of Denial}}'''The Devotary of Denial''' seems to emphasize the denial of desires to the point of asceticism.{{book ref|sa2|i|12}}
 
* {{anchor|Order of Talenelat}}'''The Order of Talenelat''' is related to the [[Herald]] [[Taln]] and, likely, the attributes ascribed to him by Vorinism. Those dedicated to this particular devotary are said to have a dislike for theological debates. It is viewed by some as an order for lesser people.{{book ref|sa1|54}} The Order of Talenelat maintains a presence in western [[Kholinar]], adjacent to the temple of Talenelat.{{file ref|Kholinar.jpg|Map of Kholinar}} [[Dalinar Kholin]] was a follower of this devotary prior to his excommunication.{{book ref|sa1|54}}
 
* {{anchor|Devotary of Mind}}'''The Devotary of the Mind''' is a monastic devotary with its home at the [[Jokasha Monastery]] on the western slopes of the [[Horneater Peaks]]. It is devoted to historical and linguistic study, with the focus on literature.{{book ref|sa3|i|2}}
 
* {{anchor|Devotary of Kelek}}'''The Devotary of Kelek''' is a devotary with a presence in [[Urithiru]]. Their ardents will take commissions for prayers and glyphwards.{{book ref|sa4|25}}
 
* {{anchor|Devotary of Mercy}}'''The Devotary of Mercy''' is a devotary with a presence in [[Urithiru]]. Their ardents care for those who have trouble with their minds.{{book ref|sa4|25}}
 
* {{anchor|Devotary of Kelek}}'''The Devotary of Kelek''' is a devotary with a presence in [[Urithiru]]. Their ardents will take commissions for prayers and glyphwards.{{book ref|sa4|25}} This devotary is likely related to the attributes ascribed to Kelek by Vorin tradition.
 
* {{anchor|Order of Talenelat}}'''The Order of Talenelat''' is related to the [[Herald]] [[Taln]] and, likely, the attributes ascribed to him by Vorinism. Those dedicated to this particular devotary are said to have a dislike for theological debates. It is viewed by some as an order for lesser people.{{book ref|sa1|54}} The Order of Talenelat maintains a presence in western [[Kholinar]], adjacent to the temple of Talenelat.{{file ref|Kholinar.jpg|Map of Kholinar}} [[Dalinar Kholin]] was a follower of this devotary prior to his excommunication.{{book ref|sa1|54}}
 
== History ==
{{for|:Category: Ardentia|a list of all known ardents}}
 
* [[Kabsal]] - [[Ghostblood]]s member who lives in [[Kharbranth]] and attempts to assassinate [[Jasnah]].{{book ref|sa1|7}}{{book ref|sa1|70}}
* [[Geranid]] - A scholar of [[spren]] who lives on a small [[Reshi]] island with Ashir.{{book ref|sa1|i|8}}
* [[Ashir]] - An ardent who studies chemistry through cooking and lives on a small Reshi island with Geranid.{{book ref|sa1|i|8}}
* [[Kadash]] - head of the ardents under Dalinar’s household. He is a former elite solider who became an ardent after he witnessed the events at the [[Rift]].{{book ref|sa3|107}}
* [[Zahel]] - warrior ardent who teaches [[Adolin]], [[Renarin]] and [[Kaladin]] swordmanship and how to fend off a [[Shardbearer]].{{book ref|sa2|16}}
* [[Ellista]] - scholar ardent from the [[Jokasha Monastery]] who works on deciphering [[Dawnchant]] texts.{{book ref|sa3|i|2}}
* [[PaiGeranid]] - newA memberscholar of Queen [[Aesudanspren]]'s retinue.who Denouncedlives theon queena forsmall her waste and was executed as a[[Reshi]] result,island sparkingwith riotsAshir.{{book ref|sa2sa1|i|128}}
* [[Kabsal]] - [[Ghostblood]]s member who lives in [[Kharbranth]] and attempts to assassinate [[Jasnah]].{{book ref|sa1|7}}{{book ref|sa1|70}}
* [[Kadash]] - head of the ardents under Dalinar’s household. He is a former elite solider who became an ardent after he witnessed the events at the [[Rift]].{{book ref|sa3|107}}
* [[Lhan]] - another member of the Queen's ardentia. Eventually subverted by [[Ashertmarn]].{{book ref|sa2|i|12}}
* [[Pai]] - new member of Queen [[Aesudan]]'s retinue. Denounced the queen for her waste and was executed as a result, sparking riots.{{book ref|sa2|i|12}}
* [[Rushu]] - an ardent scholar, associate of [[Navani]].{{book ref|sa2|4}}
* [[Tadet]] - an ardent who works under [[Dalinar Kholin]].{{book ref|sa1|28}}
* [[Zahel]] - warrior ardent who teaches [[Adolin]], [[Renarin]] and [[Kaladin]] swordmanship and how to fend off a [[Shardbearer]].{{book ref|sa2|16}}
 
=== Lay members ===
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